Swords & Soldiers II: The Ultimate Edition

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style gptkb:2_D
gptkbp:character_customization limited
gptkbp:community_support active
gptkbp:composer gptkb:Joris_de_Man
gptkbp:developer gptkb:Ronimo_Games
gptkbp:engine gptkb:aircraft
gptkbp:features gptkb:campaign_mode
gptkb:online_multiplayer
various factions
local multiplayer
unique abilities
humorous tone
upgradable units
gptkbp:game_mechanics resource management
strategic planning
offensive strategies
enemy tactics
unit management
resource gathering
battle tactics
strategic positioning
defensive strategies
combat mechanics
spell casting
building structures
victory conditions
battlefield awareness
defeating enemies
enemy AI
unit types
tactical combat
map exploration
unit training
map control
unit upgrades
unit synergy
faction abilities
unit deployment
upgrading units
gptkbp:game_modes single-player
multiplayer
gptkbp:genre real-time strategy
gptkbp:has_content gptkb:expansion_packs
gptkbp:influences gptkb:mythological_figure
strategy games
tower defense games
gptkbp:multiplayer gptkb:collaboration
competitive
gptkbp:narrative_style light-hearted
gptkbp:platform gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
gptkbp:publisher gptkb:SOEDESCO
gptkbp:rating gptkb:E_for_Everyone
gptkbp:release_date 2016-12-20
gptkbp:sequel gptkb:Swords_&_Soldiers
gptkbp:setting mythological
gptkbp:bfsParent gptkb:Swords_&_Soldiers_II
gptkbp:bfsLayer 7