Sword Art Online: Hollow Fragment
GPTKB entity
Statements (67)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:awards |
nominated for several
|
gptkbp:challenges |
adjustable
various types |
gptkbp:character |
gptkb:Kirito
various |
gptkbp:characterTraits |
yes
|
gptkbp:community |
active
supportive |
gptkbp:critical_reception |
mixed reviews
|
gptkbp:design |
immersive
|
gptkbp:developer |
Tsunako
|
gptkbp:DLC |
yes
|
gptkbp:drawings |
3D graphics
|
gptkbp:fanBase |
available
large |
gptkbp:fightingStyle |
hack and slash
|
gptkbp:futurePlans |
yes
|
gptkbp:game_features |
boss battles
dynamic environments quests crafting materials puzzles character interactions environmental storytelling side quests multiplayer elements NPC_interactions |
gptkbp:game_mechanics |
resource management
character progression combat strategies crafting system leveling system skill trees item collection enemy_encounters |
gptkbp:gameFeatures |
gptkb:Unreal_Engine_3
open world |
gptkbp:gameLength |
20-30 hours
|
gptkbp:gameplay |
exploration
Sword_Art_Online_franchise |
gptkbp:genre |
action role-playing game
|
gptkbp:inspiration |
light novel series
|
gptkbp:localNames |
English
|
gptkbp:mode |
single-player
story mode |
gptkbp:multiplayer |
no
|
gptkbp:narrativeStyle |
rich and detailed
virtual_reality_MMORPG |
gptkbp:notable_event |
unlockable
|
gptkbp:platforms |
gptkb:PlayStation_Vita
|
gptkbp:publisher |
gptkb:Bandai_Namco_Entertainment
|
gptkbp:releaseFormat |
physical and digital
|
gptkbp:releaseRegion |
gptkb:Japan
|
gptkbp:releaseYear |
April 2014
August 2014 |
gptkbp:reviews |
generally positive
|
gptkbp:sequel |
gptkb:Sword_Art_Online:_Lost_Song
|
gptkbp:setting |
Sword_Art_Online_universe
|
gptkbp:soundtrack |
gptkb:Yuki_Kajiura
original compositions |
gptkbp:supportRole |
real-time combat
|
gptkbp:theme |
friendship and survival
|
gptkbp:updates |
yes
frequent content additions |
gptkbp:voiceActor |
Japanese
|