Statements (58)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:weapons
|
gptkbp:armament |
requires practice to master
can adapt to different situations can be effective in both offense and defense can be used for crowd control can be used to break monster armor can be used to deal with various monster types can be used to exploit monster weaknesses can be used to support teammates can deal high burst damage |
gptkbp:can_be_combined_with |
other weapon types
|
gptkbp:can_be_customized_with |
gptkb:decorative_arts
|
gptkbp:can_be_used_in |
multiplayer hunts
|
gptkbp:can_be_used_to |
break monster parts
deal status effects |
gptkbp:can_perform |
powerful combos
|
gptkbp:features |
a unique design
|
gptkbp:function |
transform between axe and sword modes
|
gptkbp:has |
a learning curve
a wide range of styles a unique sound effect a charge mechanic elemental damage options |
https://www.w3.org/2000/01/rdf-schema#label |
Switch Axe
|
gptkbp:introduced_in |
gptkb:Monster_Hunter_Freedom_2
|
gptkbp:is_a_choice_for |
solo play
|
gptkbp:is_associated_with |
high mobility
|
gptkbp:is_available_in |
various elemental types
|
gptkbp:is_designed_for |
aggressive playstyles
|
gptkbp:is_effective_against |
large monsters
elemental builds small monsters |
gptkbp:is_enhanced_by |
armor skills
|
gptkbp:is_favored_by |
players who prefer versatility
|
gptkbp:is_featured_in |
gptkb:Monster_Hunter_Rise
gptkb:Monster_Hunter_World |
gptkbp:is_known_for |
high damage output
its versatility in combat its flashy moves its unique transformation mechanic |
gptkbp:is_often_accompanied_by |
defensive skills
|
gptkbp:is_often_used_in |
team strategies
new players experienced players |
gptkbp:is_part_of |
the weapon class system
the weapon diversity in Monster Hunter |
gptkbp:is_popular_among |
speedrunners
Monster Hunter fans |
gptkbp:is_rebalanced |
its energy management
|
gptkbp:is_used_by |
hunters in the game
|
gptkbp:requires |
skill to master
energy for sword mode |
gptkbp:scientific_classification |
a technical weapon
|
gptkbp:type |
melee weapon
|
gptkbp:upgrades |
with materials
|
gptkbp:used_in |
gptkb:Monster_Hunter_series
|
gptkbp:bfsParent |
gptkb:Valstrax
|
gptkbp:bfsLayer |
5
|