Statements (23)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:video_game
|
| gptkbp:basedOn |
Sweet Home (film)
|
| gptkbp:composer |
gptkb:Junko_Tamiya
|
| gptkbp:countryOfOrigin |
gptkb:Japan
|
| gptkbp:developer |
gptkb:Capcom
|
| gptkbp:director |
gptkb:Tokuro_Fujiwara
|
| gptkbp:genre |
gptkb:role-playing_game
survival horror |
| gptkbp:influenced |
gptkb:Resident_Evil_(video_game)
|
| gptkbp:language |
Japanese
|
| gptkbp:mode |
single-player
|
| gptkbp:notableFor |
multiple endings
early example of survival horror genre permadeath mechanic |
| gptkbp:platform |
gptkb:Famicom
|
| gptkbp:producer |
gptkb:Tokuro_Fujiwara
|
| gptkbp:publisher |
gptkb:Capcom
|
| gptkbp:region |
gptkb:Japan
|
| gptkbp:releaseDate |
1989-12-15
|
| gptkbp:setting |
gptkb:historic_house
|
| gptkbp:bfsParent |
gptkb:Resident_Evil_(1996_video_game)
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Sweet Home (video game)
|