Survive: Escape from Atlantis!
GPTKB entity
Statements (51)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:artwork |
gptkb:Klaus_J._Gerhards
|
gptkbp:collection |
gptkb:battle
|
gptkbp:designed_by |
gptkb:Julian_Courtland-Smith
|
gptkbp:game_components |
gptkb:beer
gptkb:tabletop_role-playing_game gptkb:video_game player boards player pieces escape boats island tiles shark tokens sea serpent tokens whale tokens |
gptkbp:game_length |
30-60 minutes
|
gptkbp:game_mechanics |
players can block opponents
players can form alliances players can encounter challenges players can betray alliances players can choose different strategies players can engage in tactical decisions players can experience player-driven narratives players can trade resources players can use special abilities players can achieve victory through survival. players can adapt to changing conditions players can attack each other players can build escape boats players can collect treasure players can face random events players can influence game outcomes players can lose pieces to sea monsters players can move to different islands players can strategize movement players can use sea creatures players can utilize bluffing tactics players must escape from a sinking island players score points for each survivor |
gptkbp:genre |
gptkb:battle
|
gptkbp:mechanics |
gptkb:watch
resource management player elimination tile placement |
gptkbp:next_edition |
gptkb:1982
gptkb:2015 |
gptkbp:number_of_teams |
2-4
|
gptkbp:published_by |
gptkb:Stronghold_Games
|
gptkbp:release_year |
gptkb:1982
|
gptkbp:theme |
gptkb:survival
|
gptkbp:bfsParent |
gptkb:Tarzan:_The_Jungle_Adventure_Board_Game
|
gptkbp:bfsLayer |
5
|