gptkbp:instanceOf
|
video display processor
|
gptkbp:alsoKnownAs
|
gptkb:S-PPU
|
gptkbp:composedOf
|
gptkb:S-PPU1
gptkb:S-PPU2
|
gptkbp:designedFor
|
home video game console
|
gptkbp:graphicsModes
|
gptkb:Mode_3
Mode 0
Mode 1
Mode 2
Mode 4
Mode 5
Mode 6
Mode 7
|
https://www.w3.org/2000/01/rdf-schema#label
|
Super NES PPU
|
gptkbp:manufacturer
|
gptkb:Ricoh
|
gptkbp:maxSpritesPerLine
|
32
|
gptkbp:notableFor
|
Mode 7 graphics
|
gptkbp:onscreenColors
|
256
|
gptkbp:paletteSize
|
32,768 colors
|
gptkbp:predecessor
|
gptkb:Ricoh_2C02
|
gptkbp:region
|
gptkb:PAL
NTSC
|
gptkbp:releaseYear
|
1990
|
gptkbp:resolution
|
512x448
|
gptkbp:speed
|
5.37 MHz
|
gptkbp:spriteLimit
|
128
|
gptkbp:successor
|
gptkb:Nintendo_64_Reality_Coprocessor
|
gptkbp:supports
|
hardware scrolling
sprite rendering
Mode 7 affine transformations
color math (blending)
mosaic effect
multiple background layers
windowing effects
|
gptkbp:usedFor
|
2D graphics rendering
|
gptkbp:usedIn
|
gptkb:Super_Nintendo_Entertainment_System
|
gptkbp:width
|
15-bit RGB
|
gptkbp:bfsParent
|
gptkb:PPU_(Picture_Processing_Unit)
|
gptkbp:bfsLayer
|
7
|