gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
|
2.5 D graphics
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gptkbp:awards
|
gptkb:Best_Mobile_Game_at_The_Game_Awards_2016
|
gptkbp:character
|
gptkb:Mario
gptkb:Princess_Peach
gptkb:Bowser
gptkb:Toad
|
gptkbp:character_customization
|
available
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gptkbp:community
|
active
|
gptkbp:controls
|
simple
|
gptkbp:developer
|
gptkb:Nintendo
|
gptkbp:difficulty
|
varies
|
gptkbp:downloadable_content
|
gptkb:none
|
gptkbp:engine
|
gptkb:Unity
|
gptkbp:events
|
gptkb:seasonal_events
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gptkbp:fan_base
|
large
|
gptkbp:features
|
gptkb:multiplayer_mode
tap controls
auto-running
|
gptkbp:game_design
|
focus on skill
focus on speed
focus on timing
|
gptkbp:game_length
|
varies
|
gptkbp:game_modes
|
gptkb:Kingdom_Builder
gptkb:Toad_Rally
gptkb:concert_tour
|
gptkbp:gameplay
|
side-scrolling
|
gptkbp:genre
|
gptkb:platform_game
|
gptkbp:graphics
|
colorful
|
https://www.w3.org/2000/01/rdf-schema#label
|
Super Mario Run
|
gptkbp:in-game_currency
|
gptkb:Mushroom_Kingdom
gptkb:Coins
Toad Rally Tickets
|
gptkbp:influences
|
mobile gaming
|
gptkbp:inspiration
|
classic Mario games
|
gptkbp:inspired_by
|
gptkb:Super_Mario_series
|
gptkbp:legacy
|
popularized mobile platforming
|
gptkbp:merchandise
|
available
|
gptkbp:microtransactions
|
available
|
gptkbp:mode
|
single-player
|
gptkbp:narrative
|
minimal
|
gptkbp:platform
|
gptkb:Android
gptkb:i_OS
|
gptkbp:price
|
$9.99
|
gptkbp:publisher
|
gptkb:Nintendo
|
gptkbp:release_date
|
December 15, 2016
March 23, 2017
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gptkbp:release_region
|
Worldwide
|
gptkbp:sales
|
over 200 million downloads
|
gptkbp:series
|
gptkb:Super_Mario
|
gptkbp:social_features
|
leaderboards
friend challenges
|
gptkbp:soundtrack
|
composed by Naoto Kubo
|
gptkbp:target_audience
|
casual gamers
|
gptkbp:updates
|
new levels added
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gptkbp:user_interface
|
intuitive
|
gptkbp:bfsParent
|
gptkb:Yoshi
gptkb:Unity
gptkb:Jumpman
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gptkbp:bfsLayer
|
4
|