gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
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minimalist
vector graphics
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gptkbp:awards
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gptkb:Indie_Cade_2013
gptkb:Indie_Cade_Award
gptkb:Best_Mobile_Game
gptkb:Best_Audio
gptkb:Best_Game_Design
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gptkbp:challenges
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various challenges
various geometric shapes
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gptkbp:championship
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gptkb:battle
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gptkbp:charity_work
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gptkb:battle
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gptkbp:community
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gptkb:ice_hockey_team
fan art
active online community
active player base
active fanbase
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gptkbp:community_events
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gptkb:battle
community events
speedrun events
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gptkbp:composer
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gptkb:Chipzel
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gptkbp:controls
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gptkb:musician
touch
touch and keyboard
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gptkbp:developer
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gptkb:Terry_Cavanagh
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gptkbp:difficulty
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high
multiple difficulty levels
very hard
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gptkbp:dlc
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gptkb:battle
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gptkbp:fan_art
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fan-created art
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gptkbp:fan_engagement
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gptkb:battle
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gptkbp:fan_events
|
gptkb:battle
|
gptkbp:features
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fast-paced gameplay
unlockable content
varied levels
high score leaderboard
neon graphics
|
gptkbp:feedback
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visual and audio feedback
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gptkbp:final_score
|
high score system
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gptkbp:game_engine
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gptkb:aircraft
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gptkbp:game_length
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infinite
infinite playtime
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gptkbp:game_mechanics
|
gptkb:military_unit
rotation
minimalist design
obstacle avoidance
endless runner
simple mechanics
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gptkbp:game_modes
|
single-player
various game modes
endless mode
|
gptkbp:game_replayability
|
high replay value
replayable gameplay
|
gptkbp:gameplay
|
Rhythm-based
endless runner
|
gptkbp:genre
|
gptkb:musical
|
gptkbp:graphics
|
neon graphics
|
gptkbp:has
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gptkb:battle
|
gptkbp:has_ability
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requires quick reflexes
|
gptkbp:has_achievements
|
gptkb:battle
achievements system
achievements to unlock
|
gptkbp:has_lore
|
gptkb:battle
|
gptkbp:has_merchandise
|
gptkb:battle
|
gptkbp:has_single
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gptkb:battle
|
gptkbp:has_song
|
gptkb:battle
|
gptkbp:has_spin_off
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gptkb:battle
|
https://www.w3.org/2000/01/rdf-schema#label
|
Super Hexagon
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gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influenced
|
rhythm games
other indie games
influenced other indie games
|
gptkbp:influenced_by
|
gptkb:Flappy_Bird
gptkb:Geometry_Wars
gptkb:Super_Mario
gptkb:Pac-Man
gptkb:Pong
gptkb:Police_Department
gptkb:Tetris
gptkb:Breakout
gptkb:Space_Invaders
gptkb:Frogger
gptkb:observatory
|
gptkbp:influences
|
rhythm games
music games
|
gptkbp:inspiration
|
gptkb:Police_Department
|
gptkbp:inspired_by
|
gptkb:musical
Super Hexagon (Flash Game)
|
gptkbp:is_available_on
|
gptkb:shopping_mall
gptkb:Steam
|
gptkbp:is_popular_in
|
popular indie game
|
gptkbp:leadership
|
gptkb:battle
|
gptkbp:level
|
procedurally generated
|
gptkbp:merchandise
|
available merchandise
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:music
|
gptkb:Chipzel
|
gptkbp:number_of_teams
|
single-player
top-down
|
gptkbp:platform
|
gptkb:smartphone
gptkb:Photographer
gptkb:CEO
gptkb:multiple_platforms
gptkb:operating_system
|
gptkbp:rating
|
high
|
gptkbp:release_date
|
gptkb:2012
2012-11-06
2012-10-04
|
gptkbp:release_platform
|
gptkb:PC
gptkb:CEO
gptkb:operating_system
gptkb:Steam
|
gptkbp:release_year
|
gptkb:2012
|
gptkbp:sequel
|
gptkb:Super_Hexagon_II
Super Hexagon: The Game
|
gptkbp:sound
|
dynamic sound effects
|
gptkbp:soundtrack
|
Chipzel -Super Hexagon Soundtrack
Chipzel's music
|
gptkbp:speed
|
increasing speed
|
gptkbp:speedrun_community
|
gptkb:ice_hockey_team
|
gptkbp:successor
|
gptkb:Super_Hexagon_Deluxe
|
gptkbp:tactics
|
requires strategy
|
gptkbp:target_audience
|
casual gamers
hardcore gamers
|
gptkbp:themes
|
fast-paced themes
|
gptkbp:tutorials
|
minimal tutorial
|
gptkbp:updates
|
gptkb:spacecraft
gptkb:battle
regular updates
frequent updates
|
gptkbp:user_experience
|
challenging experience
|
gptkbp:user_interface
|
simple UI
|
gptkbp:bfsParent
|
gptkb:Play_Canvas
|
gptkbp:bfsLayer
|
4
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