Statements (15)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:game_mechanic
|
| gptkbp:alternativeName |
gptkb:Super_Meter
|
| gptkbp:appearsIn |
Capcom fighting games
|
| gptkbp:depletes_by |
using Super Combo
|
| gptkbp:fills_by |
attacking
receiving damage |
| gptkbp:influenced |
mechanics in other fighting games
|
| gptkbp:introduced |
gptkb:Super_Street_Fighter_II_Turbo
|
| gptkbp:purpose |
enables use of Super Combos
|
| gptkbp:used_in |
gptkb:Street_Fighter_series
|
| gptkbp:visual_representation |
bar at bottom of screen
|
| gptkbp:bfsParent |
gptkb:Super_Street_Fighter_II_Turbo
gptkb:Street_Fighter_Alpha |
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Super Combo gauge
|