gptkbp:instance_of
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gptkb:video_game
gptkb:helicopter
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gptkbp:affects
|
basic
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gptkbp:arcade_cabinet
|
upright
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gptkbp:arcade_history
|
part of early 80s arcade boom
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gptkbp:armament
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gptkb:AGM-114_Hellfire_missiles
gptkb:20_mm_M197_cannon
gptkb:Hydra_70_rockets
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gptkbp:art_style
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pixel art
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gptkbp:avionics
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modern digital systems
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gptkbp:boss_fights
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included
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gptkbp:built
|
over 200
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gptkbp:combat_radius
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500 km
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gptkbp:combat_role
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close air support
reconnaissance
anti-armor operations
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gptkbp:community
|
active online
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gptkbp:conflict
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gptkb:Operation_Enduring_Freedom
gptkb:Operation_Iraqi_Freedom
gptkb:Gulf_War
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gptkbp:controls
|
gptkb:joystick
gptkb:helicopter
|
gptkbp:countermeasures
|
infrared countermeasures
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gptkbp:crew
|
2
extensive training required
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gptkbp:cultural_impact
|
influenced arcade culture
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gptkbp:design_feature
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gptkb:helicopter
narrow fuselage
skids landing gear
tandem cockpit
gunship configuration
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gptkbp:developer
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gptkb:Konami
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gptkbp:difficulty_levels
|
varied
|
gptkbp:emulation
|
widely available
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gptkbp:ended
|
when lives are lost
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gptkbp:enemy
|
various types
ground and air
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gptkbp:enemy_types
|
varied
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gptkbp:engine
|
T700-GE-401
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gptkbp:exported_to
|
several countries
|
gptkbp:fan_base
|
dedicated
|
gptkbp:features
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gptkb:power-ups
gptkb:helicopter
|
gptkbp:first_flight
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gptkb:1981
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gptkbp:fuel_capacity
|
1,200 L
|
gptkbp:game_awards
|
gptkb:none
|
gptkbp:game_design
|
simple yet challenging
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gptkbp:game_length
|
short sessions
|
gptkbp:game_mechanics
|
vertical scrolling
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gptkbp:game_modes
|
single-player
|
gptkbp:gameplay
|
side-scrolling
|
gptkbp:genre
|
shooter
|
gptkbp:graphics
|
gptkb:2_D
|
gptkbp:height
|
3.81 m
|
https://www.w3.org/2000/01/rdf-schema#label
|
Super Cobra
|
gptkbp:influenced_by
|
Scramble
Helicopter games
|
gptkbp:inspired_by
|
gptkb:military_operations
|
gptkbp:legacy
|
inspired sequels
influenced future shooters
influenced future attack helicopters
|
gptkbp:length
|
15.24 m
|
gptkbp:level
|
multiple
|
gptkbp:maintenance
|
regular maintenance needed
|
gptkbp:manufacturer
|
gptkb:Bell_Helicopter
|
gptkbp:max_speed
|
278 km/h
|
gptkbp:max_takeoff_weight
|
5,400 kg
|
gptkbp:merchandise
|
arcade cabinets
|
gptkbp:mission
|
destroy enemy targets
|
gptkbp:multiplayer
|
no
|
gptkbp:navigation_system
|
gptkb:GPS
|
gptkbp:nickname
|
gptkb:Super_Cobra
|
gptkbp:operational_range
|
1,000 km
|
gptkbp:platform
|
gptkb:Arcade
|
gptkbp:players
|
limited
|
gptkbp:popularity
|
high
|
gptkbp:power_ups
|
gptkb:bombs
available
missiles
shields
|
gptkbp:production_years
|
1981-1999
|
gptkbp:range
|
550 km
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:release_year
|
gptkb:1981
|
gptkbp:remake
|
Super Cobra Arcade
|
gptkbp:replaced_by
|
gptkb:AH-1_Z_Viper
|
gptkbp:retirement
|
gptkb:2001
|
gptkbp:role
|
gptkb:helicopter
|
gptkbp:score
|
points
points for destruction
|
gptkbp:score_multiplier
|
achievable
|
gptkbp:service_entry
|
gptkb:1986
|
gptkbp:setting
|
gptkb:military
|
gptkbp:soundtrack
|
chiptune
|
gptkbp:stealth_features
|
limited radar cross-section
|
gptkbp:successor
|
gptkb:Cobra_Command
gptkb:AH-1_Z_Viper
Twin Cobra
|
gptkbp:tournament
|
held
|
gptkbp:used_by
|
gptkb:United_States_Marine_Corps
|
gptkbp:variant
|
gptkb:AH-1_J_Sea_Cobra
|
gptkbp:wingspan
|
13.41 m
|
gptkbp:bfsParent
|
gptkb:AH-1_Cobra
|
gptkbp:bfsLayer
|
5
|