gptkbp:instance_of
|
gptkb:Ability
|
gptkbp:bfsLayer
|
6
|
gptkbp:bfsParent
|
gptkb:the_Lin_Kuei_clan
|
gptkbp:affects
|
Freezes opponent
|
gptkbp:block
|
gptkb:theorem
|
gptkbp:can_be_used_with
|
gptkb:Ice_Clone
Fatalities
|
gptkbp:character
|
gptkb:Sub-Zero
|
gptkbp:cooling_system
|
Short
|
gptkbp:damage
|
Varies by game
|
gptkbp:first_appearance
|
gptkb:Mortal_Kombat_3
|
gptkbp:gameplay
|
gptkb:Mortal_Kombat
|
https://www.w3.org/2000/01/rdf-schema#label
|
Sub-Zero's Ice Spike
|
gptkbp:input_output
|
Down, Forward, Back, High Punch
|
gptkbp:is_associated_with
|
Ice Element
|
gptkbp:is_available_in
|
Multiplayer
All Mortal Kombat Games
|
gptkbp:is_considered
|
A Signature Move
|
gptkbp:is_countered_by
|
gptkb:Jumping
gptkb:Telecommunications_company
Rolling
Low Attacks
High Attacks
Jump Kicks
|
gptkbp:is_effective_against
|
Defensive Play
Close Range Opponents
Zone Control
Fast Characters
Slow Characters
|
gptkbp:is_enhanced_by
|
gptkb:theorem
Larger Ice Spike
|
gptkbp:is_known_for
|
Creating Opportunities
Freezing Opponents
Controlling Space
|
gptkbp:is_part_of
|
Mortal Kombat Lore
Sub-Zero's Arsenal
Sub-Zero's Fighting Style
Sub-Zero's Move Set
Sub-Zero's Special Moves
Sub-Zero's Strategy
|
gptkbp:is_popular_in
|
Competitive Play
|
gptkbp:is_used_by
|
gptkb:Sub-Zero
|
gptkbp:is_used_for
|
Setting Up Combos
|
gptkbp:is_used_in
|
Tournaments
Story Mode
Combo Attacks
Casual Matches
Combo Breakers
|
gptkbp:landmark
|
gptkb:Sub-Zero
|
gptkbp:range
|
gptkb:tank
|
gptkbp:related_to
|
Ice Powers
|
gptkbp:requires
|
Meter for enhanced version
|
gptkbp:skills
|
Timing
|
gptkbp:strategic_importance
|
Zoning
|
gptkbp:type
|
Projectile
|
gptkbp:visual_effects
|
Ice Shard
|