gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:abilities
|
gptkb:Poison
climbing
crafting
invisibility
distraction
|
gptkbp:ai
|
enemy AI
|
gptkbp:art_style
|
dark and gritty
|
gptkbp:character
|
gptkb:Green_Goblin
|
gptkbp:character_customization
|
limited
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Cyanide_Studio
|
gptkbp:difficulty
|
adjustable
|
gptkbp:engine
|
gptkb:Unreal_Engine_3
|
gptkbp:environment
|
medieval
|
gptkbp:fighting_style
|
stealth-based
|
gptkbp:game_design
|
level-based
|
gptkbp:game_engine
|
gptkb:Unreal_Engine
|
gptkbp:game_features
|
shadow manipulation
environmental interactions
multiple paths
stealth kills
hidden collectibles
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_modes
|
single-player
|
gptkbp:game_world
|
open-ended
|
gptkbp:gameplay
|
stealth mechanics
|
gptkbp:genre
|
stealth
|
gptkbp:in-game_currency
|
amber
|
gptkbp:influenced_by
|
stealth genre
|
gptkbp:influences
|
gptkb:Thief_series
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative
|
linear
dark fantasy
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:players
|
third-person
|
gptkbp:protagonist
|
gptkb:Styx
|
gptkbp:publisher
|
gptkb:Focus_Home_Interactive
|
gptkbp:puzzles
|
environmental puzzles
|
gptkbp:rating
|
M for Mature
|
gptkbp:release_date
|
October 7, 2014
|
gptkbp:release_platform
|
PC, PS4, Xbox One
|
gptkbp:release_region
|
Worldwide
|
gptkbp:sequel
|
Styx: Shards of Darkness
|
gptkbp:setting
|
gptkb:fantasy
|
gptkbp:soundtrack
|
gptkb:original_score
|
gptkbp:themes
|
gptkb:betrayal
gptkb:greed
gptkb:survival
dark humor
|
gptkbp:voice_acting
|
English
|
gptkbp:bfsParent
|
gptkb:Cyanide_Studio
|
gptkbp:bfsLayer
|
5
|