Strike Commando 2

GPTKB entity

Statements (65)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Reb_Brown's_Strike_Commando
gptkb:Strike_Commando
gptkbp:affects digital
gptkbp:art_style pixel art
gptkbp:community gptkb:fandom
gptkbp:controls gptkb:musician
gptkb:video_game
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:Klein_Computer_Entertainment
gptkb:Digi_Pen_Institute_of_Technology
gptkbp:difficulty gptkb:tank
gptkbp:enemy gptkb:military_unit
gptkb:automobile
gptkbp:fan_art created by fans
gptkbp:game_engine proprietary engine
gptkbp:game_features gptkb:spacecraft
gptkb:battle
combat
stealth mechanics
gptkbp:game_length varies
gptkbp:game_modes single-player
multiplayer
gptkbp:genre gptkb:musical
gptkbp:graphics gptkb:2_D
gptkbp:has_lore character backstories
military background
mission objectives
enemy factions
https://www.w3.org/2000/01/rdf-schema#label Strike Commando 2
gptkbp:in-game_currency gptkb:none
gptkbp:in-game_items gptkb:automobile
gptkb:armor
explosives
grenades
gptkbp:influenced_by action movies
war games
gptkbp:influences gptkb:Rambo
gptkbp:legacy cult classic
gptkbp:level linear
gptkbp:main_character gptkb:Colonel_John_Hunter
gptkbp:mod_support limited
gptkbp:multiplayer gptkb:collaboration
competitive
gptkbp:narrative_style gptkb:spacecraft
gptkbp:number_of_teams top-down
gptkbp:platform gptkb:MS-DOS
gptkb:Amiga
gptkb:DOS
gptkbp:power_ups gptkb:weapon
health packs
gptkbp:publisher gptkb:Klein_Computer_Entertainment
gptkb:Digi_Pen_Institute_of_Technology
gptkbp:release_date 1990-01-01
gptkbp:release_region gptkb:Europe
gptkb:North_America
gptkbp:release_year gptkb:1990
gptkb:1992
gptkbp:remake gptkb:none
gptkbp:sequel gptkb:Strike_Commando
gptkbp:series Strike Commando series
gptkbp:setting gptkb:Vietnam_War
gptkbp:soundtrack digital
gptkbp:updates gptkb:none