gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:RC-1140_(Fixer)
gptkb:Star_Wars:_Hard_Contact
gptkb:Star_Wars:_Republic_Commando_-Hard_Contact
|
gptkbp:awards
|
gptkb:Best_Shooter
gptkb:Best_Game_of_the_Year
|
gptkbp:composer
|
gptkb:Kevin_Kiner
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Lucas_Arts
|
gptkbp:director
|
gptkb:Drew_Struzan
|
gptkbp:engine
|
gptkb:software
|
gptkbp:game_features
|
gptkb:award
gptkb:Character_customization
gptkb:film_production_company
Tactical gameplay
Dynamic environments
Replayability
Boss battles
Mission objectives
Story-driven missions
Varied environments
Health regeneration
Stealth mechanics
AI companions
Enemy variety
Vehicle sections
Unlockable content
Weapon variety
Squad commands
Cover system
Multiplayer maps
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_modes
|
Multiplayer
Single-player
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:influenced_by
|
gptkb:Clone_Trooper
gptkb:Star_Wars:_Episode_II_–_Attack_of_the_Clones
Star Wars: Republic Commando (novel)
|
gptkbp:main_character
|
gptkb:cereal
|
gptkbp:multiplayer
|
Co-op mode
|
gptkbp:narrative_style
|
gptkb:Clone_Trooper
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox
|
gptkbp:publisher
|
gptkb:Lucas_Arts
|
gptkbp:release_date
|
2005-01-25
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Australia
gptkb:North_America
|
gptkbp:sequel
|
gptkb:Star_Wars:_Republic_Commando
|
gptkbp:series
|
gptkb:Republic_Commando
|
gptkbp:setting
|
gptkb:fictional_universe
|
gptkbp:voice_actor
|
gptkb:Catherine_Taber
gptkb:Matthew_Wood
gptkb:David_Collins
gptkb:Nika_Futterman
gptkb:Temuera_Morrison
|