gptkbp:instance_of
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gptkb:video_game
|
gptkbp:art_style
|
3 D graphics
|
gptkbp:based_on
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gptkb:Star_Trek
|
gptkbp:character_customization
|
limited options
|
gptkbp:community
|
gptkb:fanbase
|
gptkbp:critical_reception
|
mixed reviews
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gptkbp:cultural_impact
|
Klingon culture representation
|
gptkbp:developer
|
gptkb:Interplay_Entertainment
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gptkbp:development
|
small team
|
gptkbp:difficulty
|
variable difficulty levels
|
gptkbp:game_awards
|
gptkb:none
|
gptkbp:game_engine
|
proprietary engine
|
gptkbp:game_features
|
gptkb:puzzles
combat mechanics
dialogue choices
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gptkbp:game_length
|
approximately 10 hours
|
gptkbp:game_mechanics
|
gptkb:exploration
character interactions
inventory system
|
gptkbp:game_setting
|
gptkb:Klingon_ships
gptkb:space_station
alien planets
|
gptkbp:gameplay
|
gptkb:interactive_fiction
|
gptkbp:genre
|
gptkb:adventure
|
gptkbp:has_gameplay_element
|
boss battles
achievements
environmental storytelling
side quests
character progression
hidden items
cutscenes
quest system
item collection
enemy encounters
character dialogue
|
gptkbp:influences
|
gptkb:Star_Trek:_The_Next_Generation
gptkb:Star_Trek:_Voyager
gptkb:Star_Trek:_Deep_Space_Nine
|
gptkbp:inspiration
|
Klingon mythology
|
gptkbp:language
|
Klingon language
|
gptkbp:legacy
|
influenced future Star Trek games
|
gptkbp:main_character
|
gptkb:Klingon_Empire
|
gptkbp:merchandising
|
Klingon-themed products
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative
|
linear story
|
gptkbp:narrative_style
|
gptkb:film
|
gptkbp:platform
|
gptkb:PC
|
gptkbp:players
|
moral dilemmas
|
gptkbp:publisher
|
gptkb:Simon_&_Schuster_Interactive
|
gptkbp:release_date
|
gptkb:1996
|
gptkbp:release_platform
|
gptkb:Windows
|
gptkbp:sequel
|
gptkb:Star_Trek:_Klingon_Academy
|
gptkbp:setting
|
gptkb:Klingon_Empire
|
gptkbp:soundtrack
|
gptkb:original_score
|
gptkbp:target_audience
|
Star Trek fans
|
gptkbp:user_interface
|
point-and-click
|
gptkbp:voice_acting
|
professional actors
|
gptkbp:bfsParent
|
gptkb:Klingon_Academy
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gptkbp:bfsLayer
|
5
|