Splinter Cell: Essentials

GPTKB entity

Statements (65)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style realistic
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:Ubisoft_Toronto
gptkbp:engine gptkb:software
gptkbp:features multiple missions
gptkbp:game_features gptkb:book
strategic planning
real-time decision making
immersive environments
various weapons
environmental storytelling
environmental interaction
player agency
realistic physics
stealth tactics
immersive gameplay
player choice
dynamic lighting
tactical gameplay
cutscenes
stealth kills
customizable controls
story-driven missions
character upgrades
cover system
varied mission objectives
enemy AI
non-lethal options
spy gadgets
mission replayability
hacking mechanics
narrative choices
stealth mechanics
immersive sound design
mission variety
checkpoint system
mission briefings
tutorial missions
enemy detection system
gadget usage
light and shadow mechanics
interrogation mechanics
stealth gameplay mechanics
enemy patrols
AI behavior patterns
gptkbp:game_mechanics stealth-based gameplay
gptkbp:game_modes single-player mode
gptkbp:gameplay single-player
gptkbp:genre Stealth
gptkbp:main_character gptkb:Sam_Fisher
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style prequel to Splinter Cell: Double Agent
gptkbp:platform gptkb:streaming_service
gptkbp:publisher gptkb:Ubisoft
gptkbp:release_date March 2006
gptkbp:release_region gptkb:Europe
gptkb:Australia
gptkb:North_America
gptkbp:series gptkb:Tom_Clancy's_Splinter_Cell
gptkbp:setting various locations
gptkbp:soundtrack gptkb:musical
gptkbp:voice_actor gptkb:Michael_Irby
gptkbp:bfsParent gptkb:Splinter_Cell
gptkbp:bfsLayer 4