gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
6
|
gptkbp:bfsParent
|
gptkb:Namco_Museum_Archives
gptkb:Splatterhouse
|
gptkbp:art_style
|
gptkb:film
|
gptkbp:awards
|
gptkb:none
|
gptkbp:character_appearance
|
gory
|
gptkbp:composer
|
gptkb:Masahiko_Kimura
|
gptkbp:critical_reception
|
positive
|
gptkbp:cultural_impact
|
inspired merchandise
inspired media adaptations
inspired other games
|
gptkbp:developer
|
gptkb:Naughty_Dog
|
gptkbp:difficulty
|
gptkb:tank
|
gptkbp:enemy
|
gptkb:mythological_figure
|
gptkbp:fan_base
|
cult following
|
gptkbp:game_engine
|
proprietary engine
|
gptkbp:game_features
|
gptkb:video_game
boss battles
platforming elements
|
gptkbp:game_length
|
approximately 1-2 hours
|
gptkbp:game_mechanics
|
gptkb:rocket
level progression
enemy AI
|
gptkbp:game_modes
|
single-player
|
gptkbp:gameplay
|
side-scrolling
|
gptkbp:genre
|
gptkb:musical
|
gptkbp:graphics
|
2 D sprites
|
gptkbp:has_ability
|
supernatural powers
|
gptkbp:healthcare
|
health bar
|
https://www.w3.org/2000/01/rdf-schema#label
|
Splatterhouse 2
|
gptkbp:in-game_items
|
gptkb:power-ups
|
gptkbp:influenced_by
|
American horror culture
|
gptkbp:influences
|
gptkb:film
|
gptkbp:inspired_by
|
gptkb:Splatterhouse_franchise
|
gptkbp:legacy
|
influential in horror gaming
|
gptkbp:level
|
linear
|
gptkbp:main_character
|
gptkb:Rick_Taylor
|
gptkbp:merchandise
|
gptkb:weapon
health items
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_theme
|
gptkb:revenge
|
gptkbp:number_of_teams
|
gptkb:Rick_Taylor
|
gptkbp:platform
|
gptkb:Sega_Genesis
|
gptkbp:predecessor
|
gptkb:Splatterhouse
|
gptkbp:publisher
|
gptkb:Namco
|
gptkbp:release_date
|
gptkb:1992
December 1992
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:remake
|
gptkb:Splatterhouse_(2010)
|
gptkbp:sequel
|
gptkb:Splatterhouse
|
gptkbp:series
|
gptkb:Splatterhouse
|
gptkbp:setting
|
gptkb:archaeological_site
|
gptkbp:soundtrack
|
chiptune
|
gptkbp:successor
|
gptkb:Splatterhouse_3
|