Speak Out

GPTKB entity

Statements (79)
Predicate Object
gptkbp:instance_of gptkb:board_game
gptkbp:accessibility Easy to learn.
gptkbp:age_group 8 and up
gptkbp:availability Retail and online
gptkbp:brand Goliath.
gptkbp:brand_recognition High.
gptkbp:card_number Over 200
gptkbp:category family game
gptkbp:community_events Regularly organized.
gptkbp:components gptkb:timer
cards
mouthpieces
gptkbp:cultural_impact Popular in gatherings.
gptkbp:customization_options gptkb:Limited
gptkbp:designed_by gptkb:Goliath_Games
gptkbp:difficulty Easy
gptkbp:event_participation Yes.
gptkbp:expansion gptkb:Yes
gptkbp:final_match_date All phrases guessed
gptkbp:form_factor gptkb:High
gptkbp:future_prospects Continued popularity.
gptkbp:game_appearance None.
gptkbp:game_awards gptkb:None
gptkbp:game_cognitive_challenge Low.
gptkbp:game_cognitive_skills Encourages communication.
gptkbp:game_community Active online.
gptkbp:game_components Mouthpieces, cards, timer
gptkbp:game_crossover_appeal Broad.
gptkbp:game_cultural_relevance Popular in parties.
gptkbp:game_emotional_challenge High.
gptkbp:game_emotional_skills Encourages laughter.
gptkbp:game_expansion_content New phrases.
gptkbp:game_historical_significance Recent.
gptkbp:game_influencer_endorsements Yes.
gptkbp:game_length 30 minutes
30 to 60 minutes
gptkbp:game_market_trends Growing.
gptkbp:game_mechanic speech challenge
gptkbp:game_online_availability E-commerce platforms.
gptkbp:game_online_reviews Generally favorable.
gptkbp:game_physical_challenge Moderate.
gptkbp:game_physical_skills Requires some dexterity.
gptkbp:game_player_feedback Positive.
gptkbp:game_replayability gptkb:High
gptkbp:game_retail_availability Widely available.
gptkbp:game_setting 5 minutes
gptkbp:game_setup_instructions Simple
gptkbp:game_social_challenge High.
gptkbp:game_social_skills Enhances interaction.
gptkbp:game_type gptkb:party_game
gptkbp:goal guess the phrase
gptkbp:has_variations gptkb:Yes
https://www.w3.org/2000/01/rdf-schema#label Speak Out
gptkbp:human_interaction gptkb:High
gptkbp:influence Inspired similar games.
gptkbp:is_family_friendly gptkb:Yes
gptkbp:is_similar_to gptkb:Taboo
gptkb:Charades
gptkbp:is_taught_in gptkb:Low
gptkbp:language English
gptkbp:legacy Popular party game.
gptkbp:marketing_strategy No
gptkbp:merchandise Available.
gptkbp:objective Guess phrases while wearing a mouthpiece.
gptkbp:players 4 to 10
gptkbp:popularity gptkb:High
gptkbp:price_range $20-$30
gptkbp:publisher gptkb:Goliath_Games
gptkbp:release_date 2016-01-01
gptkbp:released_in gptkb:2016
gptkbp:reviews Generally positive
gptkbp:rounds Variable
gptkbp:skills Some
gptkbp:social_media_presence Strong.
gptkbp:strategy Minimal.
gptkbp:target_audience families
gptkbp:target_market Families and friends.
gptkbp:theme gptkb:communication
gptkbp:user_base Large.