Statements (52)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game_series
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:Dark_Souls_III
|
gptkbp:fan_base |
content creators
dedicated community speedrunners |
gptkbp:features |
character customization
multiplayer elements varied combat styles |
gptkbp:game_mechanics |
gptkb:computer
boss battles bonfires environmental hazards character builds environmental storytelling status effects parrying hidden secrets leveling system invincibility frames co-op play souls as currency weapon upgrades enemy variety enemy AI fast travel new game plus mode NPC interactions combat animations stealth mechanics lore items item crafting difficulty scaling stamina management quest systems game mechanics integration Pv P combat world interconnectedness |
gptkbp:has_theme |
gptkb:hubris
gptkb:cemetery resilience suffering |
https://www.w3.org/2000/01/rdf-schema#label |
Soulsborne series
|
gptkbp:includes |
gptkb:Bloodborne
gptkb:Dark_Souls gptkb:Demon's_Souls |
gptkbp:influenced_by |
Japanese role-playing games
action role-playing games |
gptkbp:known_for |
challenging gameplay
deep lore atmospheric world design |
gptkbp:set_in |
dark fantasy worlds
|