Statements (57)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game_series
|
gptkbp:features |
gptkb:exploration
boss battles character customization item management multiplayer elements varied combat styles |
gptkbp:has_fan_base |
content creators
dedicated community speedrunners |
gptkbp:has_mechanic |
gptkb:magic_system
bonfires game updates environmental hazards character builds leveling up environmental storytelling status effects crafting system hidden areas weapon upgrades enemy AI stealth elements fast travel new game plus mode NPC interactions enemy types armor sets lore items parrying and dodging weapon types souls system pvp combat game difficulty settings co-op summoning combat stamina dlc expansions invading and co-op play |
gptkbp:has_themes |
gptkb:death
gptkb:sacrifice redemption despair |
https://www.w3.org/2000/01/rdf-schema#label |
Soulsborne
|
gptkbp:includes |
gptkb:Bloodborne
gptkb:Dark_Souls gptkb:Demon's_Souls |
gptkbp:influenced_by |
Japanese role-playing games
action-adventure games |
gptkbp:inspired |
game design trends
other video games |
gptkbp:known_for |
challenging gameplay
deep lore atmospheric world design |
gptkbp:set_in |
dark environments
fantasy worlds |
gptkbp:bfsParent |
gptkb:From_Software
|
gptkbp:bfsLayer |
5
|