gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Namco_Bandai_Games
gptkb:Yoshimitsu
gptkb:Bandai_Namco_Entertainment_Asia
gptkb:Soulcalibur_IV
gptkb:Soulcalibur_VI
gptkb:Soulcalibur
gptkb:Play_Station
|
gptkbp:developed_by
|
gptkb:Namco_Bandai_Games
|
gptkbp:developer
|
gptkb:Namco_Bandai_Games
|
gptkbp:engine
|
gptkb:Havok_Physics
|
gptkbp:features
|
gptkb:new_characters
returning characters
|
gptkbp:features_character
|
gptkb:Setsuka
gptkb:Ivy_Valentine
gptkb:Kilik
gptkb:Lizardman
gptkb:Mitsurugi
gptkb:Sophitia_Alexandra
gptkb:Taki
gptkb:Talim
gptkb:festival
gptkb:Cardinal
gptkb:band
gptkb:Cervantes_de_Leon
gptkb:Yoshimitsu
gptkb:Algol
gptkb:Seong_Mi-na
gptkb:Zasalamel
gptkb:Pyrrha_Alexandra
gptkb:Siegfried_Schtauffen
gptkb:Xianghua
gptkb:Cassandra_Alexandra
gptkb:Viola
gptkb:Astaroth
gptkb:Dampierre
gptkb:Z._W._E._I.
Hwang Seong-gyeong
Patroklos Alexandra
|
gptkbp:follows
|
gptkb:Soulcalibur_IV
|
gptkbp:game_mechanics
|
Soul Gauge
Critical Edge
Guard Impact
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:genre
|
gptkb:boxing_match
|
https://www.w3.org/2000/01/rdf-schema#label
|
Soulcalibur V
|
gptkbp:includes
|
gptkb:video_game
single-player mode
|
gptkbp:narrative_style
|
legacy of Soul Edge
patriarchal conflict
|
gptkbp:notable_character
|
gptkb:Siegfried
gptkb:Kilik
gptkb:Mitsurugi
gptkb:Taki
gptkb:festival
gptkb:Cassandra
gptkb:Yoshimitsu
gptkb:Voldo
gptkb:Viola
gptkb:Ezio_Auditore
gptkb:Ivy
gptkb:Astaroth
gptkb:Dampierre
gptkb:Natsu
gptkb:Z._W._E._I.
Leixia
Xiba
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Xbox_360
|
gptkbp:precedes
|
gptkb:Soulcalibur_VI
|
gptkbp:predecessor
|
gptkb:Soulcalibur:_Broken_Destiny
|
gptkbp:publisher
|
gptkb:Namco_Bandai_Games
|
gptkbp:release_date
|
gptkb:2012
January 31, 2012
|
gptkbp:released
|
January 31, 2012
|
gptkbp:series
|
gptkb:Soulcalibur
|
gptkbp:set_in
|
gptkb:Magic:_The_Gathering_set
|
gptkbp:successor
|
gptkb:Soulcalibur_IV
|
gptkbp:theme
|
sword fighting
|