Soul Harvest

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style 2 D graphics
gptkbp:awards gptkb:none
gptkbp:character_classes gptkb:none
gptkbp:character_customization limited
gptkbp:character_development minimal
gptkbp:collection gptkb:battle
gptkbp:combat_system real-time
gptkbp:community_support limited
gptkbp:composer Gregory Alper
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:Sierra_On-Line
gptkbp:difficulty gptkb:tank
adjustable
gptkbp:engine Sierra's proprietary engine
gptkbp:environment varied
gptkbp:fan_base small
gptkbp:fighting_style action-oriented
gptkbp:franchise gptkb:none
gptkbp:game_engine Sierra engine
gptkbp:game_features soul mechanics
gptkbp:game_length approximately 10 hours
gptkbp:game_mechanics puzzle-solving
gptkbp:game_modes single-player
gptkbp:game_world open world
gptkbp:gameplay single-player
gptkbp:genre action-adventure
gptkbp:has_ability limited
gptkbp:has_lore rich
https://www.w3.org/2000/01/rdf-schema#label Soul Harvest
gptkbp:in-game_currency souls
gptkbp:influenced_by other action-adventure games
gptkbp:influences gptkb:mythological_figure
gptkbp:inspiration horror themes
gptkbp:legacy cult classic
gptkbp:level linear
gptkbp:main_character gptkb:Kain
gptkbp:merchandise gptkb:none
gptkbp:mod_support gptkb:battle
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style linear progression
gptkbp:narrative_theme soul collection
gptkbp:notable_episodes soul harvesting
gptkbp:number_of_teams third-person
gptkbp:performance average for its time
gptkbp:platform gptkb:operating_system
gptkbp:publisher gptkb:Sierra_On-Line
gptkbp:rating 6.5/10
gptkbp:release_date gptkb:1998
gptkbp:release_platform gptkb:PC
gptkbp:release_region gptkb:North_America
gptkbp:sequel gptkb:none
gptkbp:setting gptkb:Magic:_The_Gathering_set
gptkbp:target_audience teenagers and adults
gptkbp:updates gptkb:none
gptkbp:user_reviews average ratings
gptkbp:voice_actor gptkb:battle
gptkbp:bfsParent gptkb:hospital
gptkb:Skrull
gptkbp:bfsLayer 3