gptkbp:instanceOf
|
gptkb:video_game
|
gptkbp:awarded
|
gptkb:GameSpot_Game_of_the_Year_1999
|
gptkbp:developedBy
|
gptkb:Project_Soul
|
gptkbp:engine
|
gptkb:Namco_System_12
|
gptkbp:ESRB_rating
|
T (Teen)
|
gptkbp:followedBy
|
gptkb:Soulcalibur_II
|
gptkbp:gameplayFeature
|
ring out system
guard impact
mission battle mode
|
gptkbp:genre
|
gptkb:fighting_game
|
https://www.w3.org/2000/01/rdf-schema#label
|
Soul Calibur
|
gptkbp:JapaneseName
|
gptkb:ソウルキャリバー
|
gptkbp:mainCharacter
|
gptkb:Siegfried
gptkb:Cervantes
gptkb:Inferno
gptkb:Astaroth
gptkb:Ivy
gptkb:Maxi
gptkb:Taki
gptkb:Kilik
gptkb:Lizardman
gptkb:Mitsurugi
gptkb:Sophitia
gptkb:Voldo
gptkb:Xianghua
gptkb:Yoshimitsu
gptkb:Nightmare
gptkb:Edge_Master
|
gptkbp:mode
|
multiplayer
single-player
|
gptkbp:musicBy
|
gptkb:Akitaka_Tohyama
gptkb:Keiichi_Okabe
gptkb:Yoshihito_Yano
gptkb:Junichi_Nakatsuru
gptkb:Hideki_Tobeta
gptkb:Takanori_Otsuka
|
gptkbp:notableFor
|
3D weapon-based fighting
8-way run movement system
Dreamcast port critical acclaim
|
gptkbp:platform
|
gptkb:Dreamcast
gptkb:Xbox_Live_Arcade
Arcade
|
gptkbp:predecessor
|
gptkb:Soul_Edge
|
gptkbp:publishedBy
|
gptkb:Namco
|
gptkbp:releaseDate
|
1998
|
gptkbp:series
|
gptkb:Soulcalibur
|
gptkbp:setting
|
16th century Europe
|
gptkbp:theme
|
revenge
good vs evil
redemption
legendary swords
|
gptkbp:bfsParent
|
gptkb:Soulcalibur
|
gptkbp:bfsLayer
|
6
|