gptkbp:instance_of
|
gptkb:Company
|
gptkbp:acquisition
|
gptkb:Columbia_Pictures
gptkb:Sony_Interactive_Entertainment
gptkb:Sony_Music_Entertainment
|
gptkbp:advertising
|
gptkb:Hiroki_Totoki
gptkb:Shinjiro_Akiyama
|
gptkbp:awards
|
gptkb:CES_Innovation_Awards
gptkb:Red_Dot_Design_Awards
Multiple Emmy Awards for technology
|
gptkbp:brand
|
$12.5 billion (2021)
|
gptkbp:competitors
|
gptkb:Apple_Inc.
gptkb:Microsoft_Corporation
gptkb:Samsung_Electronics
gptkb:LG_Electronics
gptkb:Panasonic_Corporation
|
gptkbp:customer_base
|
Millions of consumers worldwide
|
gptkbp:design
|
gptkb:Kenichiro_Yoshida
|
gptkbp:employees
|
Approximately 114,000 (2020)
|
gptkbp:founded
|
1946
|
gptkbp:founder
|
gptkb:Masaru_Ibuka
|
gptkbp:global_presence
|
Operations in over 200 countries
|
gptkbp:headquarters
|
gptkb:Tokyo,_Japan
|
https://www.w3.org/2000/01/rdf-schema#label
|
Sony electronics
|
gptkbp:industry
|
Consumer electronics
|
gptkbp:innovation
|
Noise-canceling headphones
Play Station gaming technology
4 K HDR technology
|
gptkbp:market_launch
|
Play Station 5 (2020)
Sony Xperia 1 III Smartphone (2021)
Sony A7 S III Camera (2020)
Sony Bravia XR TVs (2021)
Sony WH-1000 XM4 Headphones (2020)
|
gptkbp:market_share
|
Leading in gaming consoles
Significant in audio equipment
Strong in television market
|
gptkbp:parent_company
|
gptkb:Sony_Group_Corporation
|
gptkbp:partnership
|
Disney for streaming services
Microsoft for cloud gaming
|
gptkbp:products
|
gptkb:smartphone
gptkb:Acoustic
Gaming consoles
Cameras
Televisions
|
gptkbp:research_and_development
|
gptkb:Yoshio_Matsumoto
|
gptkbp:revenue
|
$81.5 billion (2020)
|
gptkbp:subsidiary
|
gptkb:Sony_Mobile
gptkb:Sony_Music
gptkb:Sony_Pictures_Television
|
gptkbp:sustainability
|
Renewable energy usage
Commitment to reducing carbon footprint
Initiatives for recycling electronics
|
gptkbp:website
|
www.sony.com
|
gptkbp:bfsParent
|
gptkb:TRILUMINOS_display
|
gptkbp:bfsLayer
|
6
|