Statements (127)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Arcade
gptkb:video_game |
gptkbp:arcade_cabinet |
standard cabinet
|
gptkbp:art_style |
cartoonish
2 D graphics |
gptkbp:character |
gptkb:Sonic_Blast_Man
Sonic Blast Man's friends |
gptkbp:critical_reception |
mixed reviews
|
gptkbp:developer |
gptkb:Taito
|
gptkbp:game_features |
gptkb:power-ups
gptkb:seasonal_events gptkb:special_abilities gptkb:multiplayer_mode interactive environments boss battles VR support story mode various levels environmental hazards achievements local multiplayer team battles cross-platform play character customization cloud saves DLC expansions leaderboards mobile compatibility character selection unlockable content augmented reality features online leaderboards co-op play cutscenes difficulty settings time attack mode character upgrades combo system replay system spectator mode training mode mod support high score tracking multiplayer competition dynamic difficulty adjustment bonus stages fan community support |
gptkbp:game_mechanics |
gptkb:user_interface
gptkb:visual_effects gptkb:trophy gptkb:online_multiplayer gptkb:patches audio effects customization options game updates special moves environmental hazards achievements local multiplayer player feedback game balance co-op gameplay game flow game pacing leaderboards level design game atmosphere interactive objects character selection unlockable content timed events level progression combo attacks endings cutscenes tutorial mode difficulty settings score system character upgrades enemy variety game tutorials timed challenges enemy AI multiplayer challenges game controls game modes score multipliers checkpoint system difficulty scaling replay value health bar hit detection power-up effects |
gptkbp:game_mode |
single-player
multiplayer |
gptkbp:gameplay |
punching arcade-style
|
gptkbp:genre |
gptkb:Arcade
beat 'em up |
https://www.w3.org/2000/01/rdf-schema#label |
Sonic Blast Man 2
|
gptkbp:influenced |
gptkb:Sonic_the_Hedgehog_franchise
|
gptkbp:influenced_by |
gptkb:Arcade
|
gptkbp:influences |
fighting games
arcade culture |
gptkbp:latest_version |
Sonic Blast Man 2 arcade
|
gptkbp:mechanics |
punching
kicking special moves |
gptkbp:mode |
single-player
|
gptkbp:platform |
gptkb:Super_Nintendo_Entertainment_System
gptkb:Arcade |
gptkbp:platforms |
gptkb:Arcade
|
gptkbp:popularity |
cult classic
|
gptkbp:publisher |
gptkb:Taito_Corporation
|
gptkbp:release_date |
1994-12-01
|
gptkbp:release_region |
gptkb:Europe
gptkb:Japan gptkb:North_America |
gptkbp:release_year |
gptkb:1993
gptkb:1994 |
gptkbp:sequel |
gptkb:Sonic_Blast_Man
gptkb:Sonic_Blast_Man_3 |
gptkbp:setting |
gptkb:fictional_location
various locations |
gptkbp:soundtrack |
original music
|
gptkbp:successor |
gptkb:Sonic_Blast_Man
gptkb:Sonic_Blast_Man_3 |
gptkbp:target_audience |
arcade gamers
|