gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
8
|
gptkbp:bfsParent
|
gptkb:Snatcher_(Sega_CD)
|
gptkbp:adaptation
|
gptkb:anime
|
gptkbp:art_style
|
anime-inspired
|
gptkbp:artwork
|
pixel art
|
gptkbp:availability
|
rare
|
gptkbp:awards
|
gptkb:none
|
gptkbp:character
|
gptkb:item
varied
|
gptkbp:combat_system
|
minimal
|
gptkbp:composer
|
gptkb:Nobuo_Uematsu
|
gptkbp:critical_reception
|
positive
|
gptkbp:cultural_impact
|
gptkb:significant
|
gptkbp:design
|
gptkb:Hideo_Kojima
|
gptkbp:developer
|
gptkb:Konami
|
gptkbp:difficulty
|
gptkb:tank
|
gptkbp:fan_base
|
dedicated
|
gptkbp:game_engine
|
proprietary engine
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanics
|
gptkb:spacecraft
point-and-click
|
gptkbp:game_modes
|
single-player
|
gptkbp:genre
|
gptkb:graphic_novel
|
gptkbp:has_lore
|
detailed
|
https://www.w3.org/2000/01/rdf-schema#label
|
Snatcher (PC Engine)
|
gptkbp:in-game_items
|
gptkb:museum
|
gptkbp:influence
|
Hideo Kojima's career
|
gptkbp:influenced
|
gptkb:anime
other visual novels
|
gptkbp:influenced_by
|
gptkb:weapon
|
gptkbp:inspired_by
|
science fiction literature
|
gptkbp:language
|
gptkb:Japanese
extensive
|
gptkbp:legacy
|
cult classic
|
gptkbp:main_character
|
gptkb:Gillian_Seed
|
gptkbp:merchandise
|
limited
|
gptkbp:narrative_style
|
branching paths
|
gptkbp:narrative_theme
|
cyberpunk
|
gptkbp:number_of_teams
|
gptkb:Gillian_Seed
impact story
|
gptkbp:platform
|
gptkb:PC_Engine
MS X2
|
gptkbp:publisher
|
gptkb:Konami
|
gptkbp:puzzles
|
gptkb:battle
|
gptkbp:release_date
|
gptkb:1994
gptkb:1995
|
gptkbp:release_region
|
gptkb:Japan
|
gptkbp:remake
|
gptkb:Snatcher_(Play_Station)
|
gptkbp:sequel
|
gptkb:Snatcher_(Sega_CD)
|
gptkbp:setting
|
post-apocalyptic
futuristic city
|
gptkbp:soundtrack
|
original compositions
|
gptkbp:themes
|
gptkb:TV_series
|
gptkbp:voice_actor
|
gptkb:battle
|