Statements (50)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:video_game
|
| gptkbp:category |
arcade games
mobile games puzzle games classic video games action games |
| gptkbp:developedBy |
gptkb:Gremlin_Industries
|
| gptkbp:firstReleased |
1976
|
| gptkbp:game |
player controls a line that grows in length
player must avoid colliding with walls and itself |
| gptkbp:genre |
gptkb:arcade
gptkb:first-person_shooter |
| gptkbp:inspiredBy |
gptkb:Blockade
|
| gptkbp:legacy |
inspired many clones and variants
popularized on Nokia phones |
| gptkbp:mechanic |
collecting items increases score
growing snake length self-collision ends game |
| gptkbp:notableClone |
gptkb:Nibbles
gptkb:Google_Snake gptkb:Slither.io gptkb:Tron_(light_cycle_segment) |
| gptkbp:notableContributor |
gptkb:Nokia
|
| gptkbp:notableEvent |
Blockade released in 1976
Google Doodle Snake released in 2013 Nokia Snake released in 1997 Slither.io released in 2016 Snake II released in 2000 Snake Rewind released in 2015 |
| gptkbp:notableFeature |
simple controls
single-player mode endless gameplay high score tracking increasing difficulty multiplayer mode (in some versions) |
| gptkbp:notableFor |
gptkb:Taneli_Armanto
1997 |
| gptkbp:notableRelease |
gptkb:Nokia_Snake
|
| gptkbp:objective |
eat items to grow
|
| gptkbp:originalTitle |
gptkb:Blockade
|
| gptkbp:platform |
gptkb:arcade
gptkb:Nokia_mobile_phones PC web browsers video game consoles mobile phones home computers |
| gptkbp:bfsParent |
gptkb:Nokia_mobile_phones
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Snake game
|