gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
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simple graphics
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gptkbp:challenges
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gptkb:none
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gptkbp:character_customization
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gptkb:none
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gptkbp:community
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gptkb:fandom
online forums
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gptkbp:controls
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one-handed
directional keys
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gptkbp:cultural_impact
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iconic mobile game
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gptkbp:developer
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gptkb:Nokia
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gptkbp:difficulty
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increases with score
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gptkbp:features
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gptkb:video_game
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gptkbp:final_score
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points for items collected
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gptkbp:finale_date
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colliding with walls or self
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gptkbp:game_length
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endless
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gptkbp:game_mechanics
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minimalist
growing snake
simple programming
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gptkbp:game_modes
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single-player
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gptkbp:game_replayability
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high
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gptkbp:game_type
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gptkb:video_game
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gptkbp:game_world
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single screen
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gptkbp:genre
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gptkb:video_game
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gptkbp:graphics
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gptkb:2_D
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gptkbp:has_achievements
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gptkb:none
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gptkbp:has_gameplay_element
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snake and food
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https://www.w3.org/2000/01/rdf-schema#label
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Snake II
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gptkbp:in-game_currency
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gptkb:none
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gptkbp:in-game_items
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food items
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gptkbp:influenced
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subsequent mobile games
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gptkbp:influenced_by
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gptkb:original_Snake
gptkb:video_game
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gptkbp:inspired
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various clones
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gptkbp:is_available_on
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Java phones
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gptkbp:is_popular_in
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high
remains popular
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gptkbp:is_tested_for
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limited testing
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gptkbp:launched
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successful
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gptkbp:legacy
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influenced mobile gaming
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gptkbp:merchandising
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gptkb:none
|
gptkbp:multiplayer
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pass-and-play
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gptkbp:narrative_style
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gptkb:none
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gptkbp:objective
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collect items
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gptkbp:platform
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gptkb:Nokia_mobile_phones
limited to Nokia devices
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gptkbp:release_platform
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gptkb:Nokia_6110
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gptkbp:release_year
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gptkb:1997
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gptkbp:remake
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gptkb:Snake_Rewind
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gptkbp:soundtrack
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simple sound effects
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gptkbp:speed
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increases over time
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gptkbp:successor
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gptkb:Snake_Xenzia
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gptkbp:target_audience
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casual gamers
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gptkbp:updates
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gptkb:none
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gptkbp:user_interface
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simple layout
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gptkbp:bfsParent
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gptkb:Nokia_3310
gptkb:Nokia_1100
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gptkbp:bfsLayer
|
5
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