Silent Hill 2

GPTKB entity

Statements (143)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:adapted_into gptkb:comics
gptkb:novels
gptkbp:art_style surrealism
gptkbp:atmosphere tense
gptkbp:awards gptkb:Best_Soundtrack
gptkb:Game_of_the_Year
Best Horror Game
Best Story
Best Game of 2001
gptkbp:character gptkb:Eddie_Dombrowski
gptkb:Mary_Sunderland
gptkb:Laura
gptkb:Maria
gptkb:Angela_Orosco
gptkbp:cinematography_by cutscenes
gptkbp:community active
gptkbp:composer gptkb:Akira_Yamaoka
gptkbp:critical_reception highly acclaimed
gptkbp:cultural_impact gptkb:significant
video game culture
gptkbp:developer gptkb:Konami
gptkbp:director Masashi Tsuboyama
gptkbp:ended gptkb:true
gptkbp:ending_variations multiple endings
gptkbp:enemy iconic
gptkbp:fan_art popular
widely created
widely written
numerous creations
gptkbp:fan_base dedicated
cult following
dedicated community
gptkbp:fauna various creatures
gptkbp:features psychological horror
symbolism
psychological monsters
gptkbp:film_editing gptkb:Silent_Hill:_Revelation_3_D
gptkbp:film_technique gptkb:Silent_Hill_(2006)
Silent Hill: Revelation (2012)
gptkbp:followed_by gptkb:Silent_Hill_3
gptkbp:game_awards multiple awards
gptkbp:game_engine gptkb:Render_Ware
DREAMS
gptkbp:game_mechanic gptkb:exploration
gptkb:combat_system
inventory management
psychological elements
gptkbp:game_mechanics survival elements
gptkbp:game_mode single-player
gptkbp:genre survival horror
gptkbp:has_art_style unique visual design
gptkbp:has_community active online community
gptkbp:has_fan_base dedicated fans
gptkbp:has_gameplay_element gptkb:exploration
inventory management
combat
gptkbp:has_influence_on horror media
gptkbp:has_legacy cult classic
influential title
gptkbp:has_merchandise various products
https://www.w3.org/2000/01/rdf-schema#label Silent Hill 2
gptkbp:in-game_items gptkb:maps
gptkb:weapons
health drinks
key items
gptkbp:includes gptkb:puzzles
gptkbp:influenced gptkb:art
gptkb:horror_genre
gptkb:literature
gptkb:music
gptkb:film
video game design
survival horror genre
psychological thriller genre
future horror games
gptkbp:influenced_by psychological horror
Freudian psychology
gptkbp:influenced_games gptkb:The_Last_of_Us
gptkb:Resident_Evil
gptkbp:inspiration psychological trauma
gptkbp:inspired gptkb:film_adaptations
gptkbp:is_available_on gptkb:PC
gptkb:Xbox
gptkbp:is_considered one of the best video games
gptkbp:is_known_for atmospheric storytelling
gptkbp:is_part_of gptkb:Silent_Hill_series
gptkbp:is_referenced_in other video games
gptkbp:is_set_in foggy town
gptkbp:is_studied_in game design courses
gptkbp:legacy cult classic
considered a classic
gptkbp:main_character gptkb:James_Sunderland
gptkbp:mechanics gptkb:narrative_structure
gptkb:character_development
gptkb:combat_system
inventory management
symbolism
emotional impact
pacing
visual storytelling
mood and tone
environmental storytelling
ambiguous endings
player choice
psychological horror elements
camera angles
soundtrack integration
fog and darkness
gptkbp:merchandise gptkb:clothing
gptkb:figurines
various products
art books
soundtrack albums
gptkbp:narrative_style non-linear
gptkbp:narrative_theme guilt
gptkbp:notable_feature gptkb:sound_design
puzzle-solving
multiple endings
atmospheric graphics
gptkbp:platform gptkb:PC
gptkb:Play_Station_2
gptkb:Xbox
gptkbp:protagonist gptkb:James_Sunderland
gptkbp:publisher gptkb:Konami
gptkbp:puzzles gptkb:complex
gptkbp:release_date September 24, 2001
gptkbp:remake in development
gptkbp:remastered gptkb:Silent_Hill_HD_Collection
gptkbp:sales over 1.5 million copies
gptkbp:sequel gptkb:Silent_Hill_3
gptkb:Silent_Hill
gptkbp:series gptkb:Silent_Hill
gptkbp:setting gptkb:Silent_Hill
gptkbp:soundtrack gptkb:Akira_Yamaoka
gptkbp:speedrun_community active
gptkbp:themes grief
redemption
guilt
gptkbp:voice_acting notable
notable performances
gptkbp:bfsParent gptkb:Silent_Hill
gptkbp:bfsLayer 4