Silent Hill: Shattered Memories

GPTKB entity

Statements (140)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style psychological horror
realistic
stylized graphics
reimagined
gptkbp:awards Best Horror Game 2009
gptkbp:character gptkb:Eddie_Dombrowski
gptkb:Lisa_Garland
gptkb:Angela_Orosco
gptkb:Cheryl_Mason
gptkb:Dr._Kaufmann
gptkb:Mark_N._Smith
The Ice Woman
The Memory of Cheryl
gptkbp:character_customization yes
limited
gptkbp:character_relationships gptkb:complex
gptkbp:combat_system limited
minimal
gptkbp:community active
gptkbp:community_events fan conventions
gptkbp:critical_reception generally positive
gptkbp:cultural_impact gptkb:significant
gptkbp:developed_by gptkb:Konami
gptkbp:developer gptkb:Climax_Studios
gptkb:Konami
gptkbp:difficulty adjustable
gptkbp:ending_variations multiple
gptkbp:enemy_types varied
gptkbp:environment interactive
gptkbp:fan_art popular
gptkbp:fan_base dedicated
gptkbp:film_technique gptkb:Silent_Hill_film_adaptation
gptkbp:focus memory and perception
gptkbp:game_awards multiple nominations
Best Horror Game 2009
gptkbp:game_engine gptkb:Climax_Engine
gptkb:Havok
Climax Graphics Engine
gptkbp:game_features multiple endings
gptkbp:game_length approximately 6-8 hours
gptkbp:game_mechanic gptkb:exploration
puzzle-solving
psychological profiling
interactive cutscenes
dynamic difficulty adjustment
combat avoidance
gptkbp:game_mechanics gptkb:exploration
gptkb:immersive_experience
gptkb:sound_design
gptkb:character_development
atmospheric tension
symbolism
emotional impact
non-linear storytelling
visual storytelling
character interactions
environmental storytelling
emotional engagement
narrative depth
player choice
item collection
dream sequences
psychological horror elements
chase sequences
narrative choices
flashback sequences
survival elements
fear-based gameplay
memory-based puzzles
gptkbp:game_mode single-player
gptkbp:game_modes single-player
gptkbp:game_updates patches released
gptkbp:genre survival horror
gptkbp:graphics stylized graphics
gptkbp:has_lore rich
gptkbp:in-game_items gptkb:collectibles
gptkbp:influenced_by gptkb:Silent_Hill_1
psychological horror
Carl Jung's theories
Freud's theories
gptkbp:influenced_games other horror games
other horror titles
gptkbp:influences gptkb:Silent_Hill_series
psychological horror films
psychological horror genre
gptkbp:inspired_by gptkb:Silent_Hill_series
gptkb:Silent_Hill_1
psychological themes
Freud's theories
gptkbp:legacy part of Silent Hill franchise
gptkbp:main_character gptkb:Harry_Mason
gptkbp:main_theme fear of the past
gptkbp:merchandise available
limited edition items
gptkbp:mode single-player
gptkbp:multiplayer no
gptkbp:music_composer gptkb:Akira_Yamaoka
gptkbp:narrative non-linear
gptkbp:narrative_focus personal trauma
psychological trauma
subjective reality
gptkbp:narrative_style psychological horror
reimagining of the original Silent Hill
gptkbp:platform gptkb:Play_Station_2
gptkb:Play_Station_3
gptkb:Wii
gptkb:Play_Station_Portable
gptkbp:players impact story
impact narrative
gptkbp:publisher gptkb:Konami
gptkbp:puzzles yes
gptkbp:rating M for Mature
gptkbp:release_date December 8, 2009
gptkbp:release_platform Wii, Play Station 2, Play Station Portable
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:release_year gptkb:2009
gptkbp:released_on December 8, 2009
gptkbp:reviews gptkb:IGN
gptkb:Metacritic
gptkb:Game_Spot
gptkbp:sequel gptkb:Silent_Hill
gptkb:none
gptkb:Silent_Hill:_Downpour
gptkbp:series gptkb:Silent_Hill
gptkbp:setting gptkb:Silent_Hill
gptkbp:sound_design immersive
gptkbp:soundtrack gptkb:Akira_Yamaoka
gptkbp:theme gptkb:loss
gptkb:identity
gptkb:memory
guilt
gptkbp:themes memory and trauma
gptkbp:viewpoint no
yes
gptkbp:voice_acting yes
gptkbp:bfsParent gptkb:Silent_Hill
gptkbp:bfsLayer 4