gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:allies
|
various squad members
|
gptkbp:allows_users_to
|
make choices
|
gptkbp:boss_fights
|
yes
|
gptkbp:cinematography
|
yes
|
gptkbp:community_support
|
active
|
gptkbp:contributes_to
|
game's narrative
|
gptkbp:design_features
|
character builds
|
gptkbp:developed_by
|
gptkb:Bio_Ware
gptkb:Bio_Ware_Edmonton
|
gptkbp:difficulty_levels
|
multiple
|
gptkbp:enemy
|
gptkb:Reapers
|
gptkbp:features_character
|
gptkb:Commander_Shepard
|
gptkbp:has_duration
|
varies
|
gptkbp:has_fan_base
|
large
|
gptkbp:has_replay_value
|
high
|
gptkbp:includes
|
combat scenarios
|
gptkbp:involves
|
defending the Citadel
|
gptkbp:is_accessible_by
|
new players
|
gptkbp:is_associated_with
|
gptkb:Mass_Effect_franchise
|
gptkbp:is_available_in
|
physical format
digital stores
|
gptkbp:is_available_on
|
gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_360
gptkb:multiple_platforms
gptkb:Steam
|
gptkbp:is_celebrated_for
|
gptkb:storytelling
|
gptkbp:is_considered
|
fan favorite
iconic mission
|
gptkbp:is_critical_for
|
game completion
|
gptkbp:is_influenced_by
|
science fiction themes
|
gptkbp:is_influential_in
|
gaming culture
|
gptkbp:is_known_for
|
emotional impact
strategic gameplay
|
gptkbp:is_notable_for
|
gptkb:character_development
|
gptkbp:is_part_of
|
gptkb:Mass_Effect_universe
gptkb:video_game_expansion
gptkb:Citadel_DLC
main storyline
DLC content
|
gptkbp:is_played_by
|
third-person perspective
millions of players
|
gptkbp:is_recognized_by
|
gptkb:award
|
gptkbp:is_reviewed_by
|
critics
|
gptkbp:is_set_in
|
space environment
futuristic universe
|
gptkbp:language_spoken
|
character interactions
|
gptkbp:objective
|
protect allies
|
gptkbp:part_of
|
gptkb:Mass_Effect_3
|
gptkbp:part_of_series
|
gptkb:Mass_Effect_series
|
gptkbp:prize_pool
|
experience points
|
gptkbp:published_by
|
gptkb:Electronic_Arts
|
gptkbp:released_in
|
gptkb:2012
|
gptkbp:set_in
|
gptkb:Citadel
|
gptkbp:bfsParent
|
gptkb:Mass_Effect_3
|
gptkbp:bfsLayer
|
5
|