Sid Meier's Civilization IV
GPTKB entity
Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Sid_Meier's_Civilization:_Revolution
gptkb:Sid_Meier's_Civilization_III |
gptkbp:awards |
Best Strategy Game 2005
Best PC Game 2005 |
gptkbp:community |
active community
|
gptkbp:developer |
gptkb:Firaxis_Games
|
gptkbp:engine |
gptkb:Gamebryo
|
gptkbp:gameplay |
gptkb:Embassy
resource management combat civilization building |
gptkbp:genre |
turn-based strategy
|
gptkbp:has_expansion |
gptkb:Beyond_the_Sword
Warlords |
https://www.w3.org/2000/01/rdf-schema#label |
Sid Meier's Civilization IV
|
gptkbp:influenced |
subsequent strategy games
|
gptkbp:mode |
single-player
multiplayer |
gptkbp:notable_feature |
gptkb:historical_event
gptkb:Historical_Society gptkb:Monarch gptkb:trade_routes hexagonal tiles difficulty levels AI opponents victory conditions city management mod support barbarians cultural victory technology tree multiplayer scenarios diplomatic options AI diplomacy leader traits scenario editor city states civics system great people cultural borders religion system world wonders civ-specific abilities espionage system map generation game speed options unit promotion system AI difficulty adjustment national wonders |
gptkbp:platform |
gptkb:Microsoft_Windows
Mac OSX |
gptkbp:predecessor |
gptkb:Sid_Meier's_Civilization_III
|
gptkbp:publisher |
gptkb:2_K_Games
|
gptkbp:rating |
gptkb:PEGI_12
ESRB E10+ |
gptkbp:release_date |
October 25, 2005
|
gptkbp:sales |
over 3 million copies
|
gptkbp:setting |
historical
|
gptkbp:successor |
gptkb:Sid_Meier's_Civilization_V
|