Shuriken Particle System (for advanced effects)
GPTKB entity
Statements (23)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:Unity_feature
|
| gptkbp:configurableWith |
C# scripting
Inspector window |
| gptkbp:documentation |
https://docs.unity3d.com/Manual/PartSysShuriken.html
|
| gptkbp:introducedIn |
Unity 3.5
|
| gptkbp:partOf |
gptkb:Unity_Engine
|
| gptkbp:replacedBy |
Legacy Particle System
|
| gptkbp:supports |
randomization
particle trails custom shaders GPU instancing custom particle behaviors animated textures burst emission modular particle emitters particle collisions sub-emitters |
| gptkbp:usedFor |
creating advanced visual effects
|
| gptkbp:usedIn |
game development
visual simulations |
| gptkbp:bfsParent |
gptkb:Visual_Effect_Graph_(2018.3+)
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Shuriken Particle System (for advanced effects)
|