gptkbp:instance_of
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gptkb:video_game
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gptkbp:ai
|
strategic AI
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gptkbp:art_style
|
2 D and 3 D graphics
|
gptkbp:awards
|
gptkb:Best_Strategy_Game
|
gptkbp:character_customization
|
limited
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gptkbp:community
|
gptkb:modding_community
active fanbase
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gptkbp:critical_reception
|
generally positive
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gptkbp:developer
|
gptkb:Creative_Assembly
|
gptkbp:engine
|
gptkb:Total_War_engine
|
gptkbp:expansion_pack
|
gptkb:Shogun:_Total_War_-Mongol_Invasion
|
gptkbp:faction
|
various clans
|
gptkbp:features
|
gptkb:diplomatic_relations
espionage
economy management
unit customization
|
gptkbp:fighting_style
|
tactical battles
|
gptkbp:gameplay
|
real-time tactics
|
gptkbp:genre
|
turn-based strategy
|
gptkbp:has_units
|
gptkb:Cavalry
gptkb:Samurai
gptkb:Archery
ashigaru
|
gptkbp:influenced
|
gptkb:game_mechanics
game design
AI development
real-time strategy games
strategy games
franchise development
game storytelling
game community engagement
game graphics technology
game marketing strategies
game monetization strategies
game sound design
cultural representation in games
game distribution methods
historical simulation games
|
gptkbp:influenced_by
|
gptkb:historical_events
|
gptkbp:inspired_by
|
Japanese history
|
gptkbp:legacy
|
pioneered Total War series
|
gptkbp:map
|
campaign map
battlefield map
|
gptkbp:mod_support
|
yes
|
gptkbp:multiplayer
|
yes
|
gptkbp:narrative
|
gptkb:historical_fiction
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:publisher
|
gptkb:Electronic_Arts
|
gptkbp:release_date
|
June 1999
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:Medieval:_Total_War
|
gptkbp:series
|
gptkb:Total_War
|
gptkbp:setting
|
gptkb:Feudal_Japan
|
gptkbp:soundtrack
|
gptkb:orchestral_music
|
gptkbp:updates
|
patches released
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gptkbp:bfsParent
|
gptkb:Total_War
|
gptkbp:bfsLayer
|
4
|