Statements (49)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:developer |
TBA
|
gptkbp:engine |
gptkb:Unreal_Engine_4
|
gptkbp:features |
gptkb:multiplayer_modes
community events varied environments achievements historical accuracy co-op gameplay character customization destructible environments day-night cycle dynamic weather leaderboards multiplayer maps post-launch support story-driven missions AI enemies weapon variety mod support stealth mechanics immersive sound design realistic combat vehicle combat |
gptkbp:game_modes |
single-player
multiplayer |
gptkbp:genre |
gptkb:legal_case
|
https://www.w3.org/2000/01/rdf-schema#label |
Shellshock (2014 Rework)
|
gptkbp:influences |
gptkb:military_unit
real-life events war games documentaries about Vietnam War cultural representations of war game design trends first-person shooter genre films about Vietnam War literature about Vietnam War other video games game mechanics evolution |
gptkbp:platform |
gptkb:PC
|
gptkbp:predecessor |
gptkb:Shellshock:_Nam_'67
|
gptkbp:publisher |
TBA
|
gptkbp:rating |
TBA
|
gptkbp:release_date |
gptkb:2014
|
gptkbp:series |
gptkb:Shellshock
|
gptkbp:setting |
gptkb:Vietnam_War
|
gptkbp:successor |
TBA
|
gptkbp:bfsParent |
gptkb:The_Factory_Records_Reworks
|
gptkbp:bfsLayer |
5
|