Statements (66)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
2 D graphics
|
gptkbp:awards |
Best Strategy Game 1997
|
gptkbp:community |
gptkb:Community_Center
|
gptkbp:composer |
Gregory Alper
|
gptkbp:developer |
gptkb:Sierra_On-Line
|
gptkbp:engine |
Sierra Engine
|
gptkbp:features |
resource management
strategic combat base building unit customization |
gptkbp:game_mechanics |
gptkb:seasonal_events
gptkb:alliances gptkb:Embassy gptkb:event clan system combat tactics resource gathering achievements fog of war environmental effects day-night cycle difficulty levels leaderboards victory conditions unit formations unit production resource types tutorial system weather effects enemy AI territory control unit types replay system spectator mode battlefield tactics stealth mechanics building types unit morale strategic resources map editor player factions custom campaigns unit upgrades technology tree unit abilities scenario editor map size supply limits |
gptkbp:gameplay |
single-player
multiplayer |
gptkbp:genre |
real-time strategy
|
https://www.w3.org/2000/01/rdf-schema#label |
Shattered Empire
|
gptkbp:influenced_by |
gptkb:Star_Craft
|
gptkbp:inspired_by |
gptkb:Command_&_Conquer
gptkb:Dune_II |
gptkbp:multiplayer |
LAN
online |
gptkbp:narrative_style |
gptkb:organization
|
gptkbp:platform |
gptkb:operating_system
|
gptkbp:release_date |
gptkb:1997
|
gptkbp:sequel |
gptkb:Empire_Earth
|
gptkbp:setting |
gptkb:Author
|
gptkbp:target_audience |
strategy game enthusiasts
|
gptkbp:bfsParent |
gptkb:Twilight_Imperium
|
gptkbp:bfsLayer |
5
|