Shakunetsu Hadoken

GPTKB entity

Statements (52)
Predicate Object
gptkbp:instance_of gptkb:Wrestling
gptkbp:character_type gptkb:Ken
gptkb:Ryu
gptkbp:developed_by gptkb:Capcom
gptkbp:has_impact_on burn damage
https://www.w3.org/2000/01/rdf-schema#label Shakunetsu Hadoken
gptkbp:input_output quarter-circle forward + punch
gptkbp:is_a fireball attack
gptkbp:is_associated_with gptkb:Fire
gptkbp:is_available_in PC versions
console versions
arcade versions
gptkbp:is_considered_as advanced technique
gptkbp:is_countered_by super moves
jumping attacks
projectile invulnerability
dash moves
gptkbp:is_enhanced_by EX meter
gptkbp:is_featured_in gptkb:Street_Fighter_II
gptkb:Street_Fighter_IV
gptkb:Street_Fighter_V
gptkbp:is_known_for high damage potential
gptkbp:is_part_of gptkb:Street_Fighter_series
Street Fighter lore
Street Fighter tournaments
Street Fighter merchandise
Street Fighter legacy
Ryu's moveset
Street Fighter history
Ken's moveset
Ken's character arc
Ryu's character arc
Street Fighter character development
Street Fighter character moves
Street Fighter community discussions
Street Fighter competitive scene
Street Fighter fan art
Street Fighter gameplay mechanics
Street Fighter strategy
combo techniques
gptkbp:is_recognized_as gptkb:Wrestling
gptkbp:is_similar_to gptkb:Hadoken
gptkbp:is_used_by gptkb:Ken
gptkb:Ryu
gptkbp:is_used_for pressure
spacing
punishing
gptkbp:is_used_in tournaments
competitive play
gptkbp:requires charge motion
gptkbp:bfsParent gptkb:Akuma
gptkbp:bfsLayer 5