Statements (52)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Wrestling
|
gptkbp:character_type |
gptkb:Ken
gptkb:Ryu |
gptkbp:developed_by |
gptkb:Capcom
|
gptkbp:has_impact_on |
burn damage
|
https://www.w3.org/2000/01/rdf-schema#label |
Shakunetsu Hadoken
|
gptkbp:input_output |
quarter-circle forward + punch
|
gptkbp:is_a |
fireball attack
|
gptkbp:is_associated_with |
gptkb:Fire
|
gptkbp:is_available_in |
PC versions
console versions arcade versions |
gptkbp:is_considered_as |
advanced technique
|
gptkbp:is_countered_by |
super moves
jumping attacks projectile invulnerability dash moves |
gptkbp:is_enhanced_by |
EX meter
|
gptkbp:is_featured_in |
gptkb:Street_Fighter_II
gptkb:Street_Fighter_IV gptkb:Street_Fighter_V |
gptkbp:is_known_for |
high damage potential
|
gptkbp:is_part_of |
gptkb:Street_Fighter_series
Street Fighter lore Street Fighter tournaments Street Fighter merchandise Street Fighter legacy Ryu's moveset Street Fighter history Ken's moveset Ken's character arc Ryu's character arc Street Fighter character development Street Fighter character moves Street Fighter community discussions Street Fighter competitive scene Street Fighter fan art Street Fighter gameplay mechanics Street Fighter strategy combo techniques |
gptkbp:is_recognized_as |
gptkb:Wrestling
|
gptkbp:is_similar_to |
gptkb:Hadoken
|
gptkbp:is_used_by |
gptkb:Ken
gptkb:Ryu |
gptkbp:is_used_for |
pressure
spacing punishing |
gptkbp:is_used_in |
tournaments
competitive play |
gptkbp:requires |
charge motion
|
gptkbp:bfsParent |
gptkb:Akuma
|
gptkbp:bfsLayer |
5
|