Shadowrun Returns: Dragonfall -Director's Cut

GPTKB entity

Statements (59)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style stylized graphics
gptkbp:awards gptkb:Best_RPG
gptkb:Best_Indie_Game
gptkb:Best_Narrative
gptkbp:character_classes various classes
gptkbp:character_customization gptkb:battle
gptkbp:character_development skill trees
gptkbp:combat_system tactical
gptkbp:community modding support
gptkbp:critical_reception positive
gptkbp:developer gptkb:Harebrained_Schemes
gptkbp:difficulty adjustable
gptkbp:dlc gptkb:battle
gptkbp:engine gptkb:aircraft
gptkbp:fan_base dedicated community
gptkbp:features gptkb:new_characters
new missions
improved graphics
expanded story
enhanced user interface
gptkbp:game_engine gptkb:Unity_Engine
gptkbp:game_length 15-20 hours
gptkbp:game_modes single-player mode
gptkbp:game_world open world
gptkbp:gameplay turn-based combat
gptkbp:genre gptkb:tabletop_role-playing_game
gptkbp:has_expansion gptkb:Shadowrun_Returns
gptkbp:has_lore rich backstory
gptkbp:in-game_currency nuyen
gptkbp:influences Cyberpunk genre
Shadowrun tabletop RPG
gptkbp:inspired_by gptkb:Shadowrun_universe
gptkbp:language multiple languages
gptkbp:military_strategy strategic planning
gptkbp:multiplayer gptkb:battle
gptkbp:music gptkb:Jon_Everist
gptkbp:narrative_style non-linear storytelling
character-driven
gptkbp:number_of_teams gptkb:battle
third-person
moral dilemmas
affect outcomes
gptkbp:platform gptkb:Microsoft_Windows
gptkb:operating_system
OSX
gptkbp:publisher gptkb:Harebrained_Schemes
gptkbp:release_date 2014-09-18
gptkbp:release_format gptkb:Director's_Cut
gptkbp:release_region Worldwide
gptkbp:sequel gptkb:Shadowrun:_Hong_Kong
gptkbp:setting gptkb:terrorist_attack
futuristic Berlin
gptkbp:system_requirements moderate
gptkbp:themes corporate espionage
gptkbp:updates patches available
gptkbp:user_reviews very positive
gptkbp:bfsParent gptkb:Shadowrun_Returns:_Berlin
gptkbp:bfsLayer 5