Shadowrun: Sixth World -Missions: Season 2
GPTKB entity
Statements (57)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:tabletop_role-playing_game
|
gptkbp:developed_by |
gptkb:Catalyst_Game_Labs
|
gptkbp:features |
gptkb:Monarch
gptkb:Combat Hacking Team-based gameplay Diverse character classes |
gptkbp:follows |
Season 1 of Missions
|
gptkbp:genre |
gptkb:Author
|
gptkbp:includes |
gptkb:mythological_figure
Scenarios Adventure hooks Character creation rules Game master guidelines NP Cs |
gptkbp:is_available_in |
gptkb:standard
Print format |
gptkbp:is_compatible_with |
gptkb:Shadowrun:_Sixth_World_core_rulebook
|
gptkbp:is_designed_for |
Players of all experience levels
|
gptkbp:is_part_of |
Season 2 of Missions
|
gptkbp:is_popular_in |
Tabletop gamers
|
gptkbp:is_supported_by |
Online resources
|
gptkbp:notable_for |
gptkb:Community_engagement
Regular updates Complex characters Dynamic environments Ethical dilemmas Immersive experience Replayability Cultural themes Character interactions Strategic gameplay Rich storytelling Integration of technology Event participation Player choice Collaborative storytelling Community-driven content Innovative mechanics Player-driven narratives Variety of missions Engaging plotlines Character development opportunities Adaptability to different play styles Expanding the Shadowrun universe Support for homebrew content Variety of settings World-building opportunities |
gptkbp:part_of |
gptkb:Shadowrun_franchise
|
gptkbp:published_by |
gptkb:Catalyst_Game_Labs
|
gptkbp:released_in |
gptkb:2020
|
gptkbp:set_in |
gptkb:Sixth_World_universe
|
gptkbp:setting |
gptkb:terrorist_attack
|
gptkbp:supports |
Competitive gameplay
Cooperative gameplay |
gptkbp:bfsParent |
gptkb:Shadowrun:_Sixth_World
|
gptkbp:bfsLayer |
4
|