gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
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5
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gptkbp:bfsParent
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gptkb:Sega_32_X
gptkb:32_X
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gptkbp:affects
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digitized sounds
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gptkbp:art_style
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retro
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gptkbp:controls
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gptkb:video_game
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gptkbp:critical_reception
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mixed reviews
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gptkbp:developer
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gptkb:Naxat_Soft
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gptkbp:difficulty
|
adjustable
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gptkbp:enemy
|
various alien ships
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gptkbp:fan_base
|
cult following
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gptkbp:game_engine
|
proprietary engine
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gptkbp:game_features
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gptkb:video_game
boss battles
varied environments
environmental hazards
difficulty levels
endless mode
time attack mode
special weapons
secret areas
checkpoint system
power-up system
power-up upgrades
high score leaderboard
enemy formations
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gptkbp:game_length
|
approximately 1-2 hours
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gptkbp:game_modes
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gptkb:battle
co-op
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gptkbp:gameplay
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2 D scrolling shooter
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gptkbp:genre
|
shoot 'em up
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gptkbp:graphics
|
2 D sprites
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gptkbp:has_achievements
|
score-based
|
https://www.w3.org/2000/01/rdf-schema#label
|
Shadow Squadron (32 X version)
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gptkbp:in-game_currency
|
points
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gptkbp:influenced_by
|
gptkb:anime
|
gptkbp:influences
|
arcade shooters
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gptkbp:inspired_by
|
gptkb:Star_Wars_character
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gptkbp:legacy
|
part of 32 X library
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gptkbp:level
|
multiple stages
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gptkbp:merchandise
|
gptkb:CEO
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
up to 2 players
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gptkbp:number_of_teams
|
gptkb:boxing_match
|
gptkbp:platform
|
gptkb:Sega_32_X
|
gptkbp:power_ups
|
various types
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gptkbp:predecessor
|
gptkb:Shadow_Squadron
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gptkbp:publisher
|
gptkb:Naxat_Soft
|
gptkbp:release_date
|
gptkb:1995
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gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:setting
|
outer space
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gptkbp:soundtrack
|
chiptune
|
gptkbp:successor
|
gptkb:CEO
|
gptkbp:unlockable_content
|
hidden ships
|