gptkbp:instance_of
|
gptkb:fictional_character
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gptkbp:age
|
40s
|
gptkbp:appears_in
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gptkb:Squid_Game
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gptkbp:audience
|
Well-received by audiences
|
gptkbp:budget
|
Learns about the game’s true nature
|
gptkbp:challenges
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gptkb:Survival
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gptkbp:character_development
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Evolves throughout the series
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gptkbp:community_impact
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Raises awareness of social issues
|
gptkbp:conflict
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gptkb:Survival
Confronts his past
Finds resolution in the end
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gptkbp:cultural_impact
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Icon of the series
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gptkbp:cultural_symbol
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Symbol of struggle against inequality
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gptkbp:decided_by
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Emotional decisions
|
gptkbp:dedication
|
Makes sacrifices for others
|
gptkbp:development
|
Character arc of redemption
|
gptkbp:enemy
|
gptkb:Jang_Deok-su
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gptkbp:family
|
gptkb:Daughter
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gptkbp:famous_quote
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“ I’ll do whatever it takes.”
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gptkbp:final_choice
|
Chooses humanity over greed
|
gptkbp:friend
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gptkb:Cho_Sang-woo
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gptkbp:gender
|
gptkb:Male
|
gptkbp:goal
|
Win the game
|
gptkbp:has_conflict_with
|
The Game Organizers
|
gptkbp:has_connection_to
|
gptkb:Seong_Ga-yeong
gptkb:Cho_Sang-woo
gptkb:Yes
gptkb:Squid_Game
|
gptkbp:has_friend
|
gptkb:Kang_Sae-byeok
Develops bonds with other players
|
gptkbp:has_tradition
|
From despair to hope
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gptkbp:has_weakness
|
Naivety
|
https://www.w3.org/2000/01/rdf-schema#label
|
Seong Gi-hun
|
gptkbp:impact
|
Leaves a lasting emotional impact on viewers
|
gptkbp:influence
|
Influences viewers' perspectives on morality
|
gptkbp:is_a_moment_of
|
Final game showdown
|
gptkbp:is_acharacter_in
|
Challenges Norms
Experiences Loss
Seeks Redemption
Faces Consequences
Seeks Justice
Forms Alliances
Fights For Survival
Grows Throughout The Series
Is A Fighter
Is A Hero
Is A Survivor
Is A Symbol Of Hope
Is A Victim
Is Determined
Is Humanized
Is Resilient
Is Resourceful
Is Vulnerable
Learns From Experiences
Makes Sacrifices
Struggles With Morality
|
gptkbp:is_affected_by
|
gptkb:Trauma
Societal Issues
|
gptkbp:is_aformer_employee_of
|
A Delivery Service
|
gptkbp:is_aparent_to
|
gptkb:Seong_Ga-yeong
|
gptkbp:is_aplayer
|
gptkb:Yes
|
gptkbp:is_arepresentation_of
|
Human Struggle
Desperation in Society
|
gptkbp:is_challenged_by
|
gptkb:Betrayal
|
gptkbp:is_characterized_by
|
Empathy
|
gptkbp:is_driven_by
|
Love for His Daughter
|
gptkbp:is_feared_by
|
Fear of losing loved ones
Displays courage in dire situations
|
gptkbp:is_from
|
gptkb:South_Korea
|
gptkbp:is_in_debt
|
gptkb:Yes
|
gptkbp:is_involved_in
|
Moral Dilemmas
Friendships
Life-and-Death Situations
|
gptkbp:is_known_for
|
His Kindness
|
gptkbp:is_motivated_by
|
gptkb:Debt
Desperation
|
gptkbp:is_portrayed_as
|
Relatable
|
gptkbp:is_the_winner_of
|
gptkb:Squid_Game
|
gptkbp:key_event
|
Participated in deadly games
|
gptkbp:legacy
|
Impact on popular culture
|
gptkbp:main_character
|
gptkb:Squid_Game
|
gptkbp:mood
|
Struggles with guilt
|
gptkbp:moral
|
Trust vs Betrayal
|
gptkbp:narrative
|
gptkb:protagonist
|
gptkbp:nationality
|
gptkb:South_Korean
|
gptkbp:occupation
|
gptkb:World_Series_of_Poker
|
gptkbp:occurs_in
|
Moral Choices
|
gptkbp:participates_in
|
gptkb:Deadly_Games
|
gptkbp:personality_trait
|
Compassionate
Desperate
|
gptkbp:portrayed_by
|
gptkb:Lee_Jung-jae
|
gptkbp:prize_pool
|
Seeks redemption for past mistakes
Seeks to redeem himself
|
gptkbp:relationship
|
gptkb:Father
|
gptkbp:relationship_with
|
His mother
|
gptkbp:result
|
Becomes a changed man after the game
Winner of the game
|
gptkbp:scholarships
|
His Mother
|
gptkbp:security
|
Experiences betrayal from friends
|
gptkbp:strategy
|
Uses strategies to win
|
gptkbp:strength
|
gptkb:Resilience
|
gptkbp:struggles_with
|
Gambling Addiction
Financial issues
|
gptkbp:survival_instincts
|
Strong survival instincts
|
gptkbp:symbolizes
|
Desperation of the poor
|
gptkbp:team
|
Allies in the game
|
gptkbp:themes
|
Survival and morality
|
gptkbp:viewership
|
Relatable character
|
gptkbp:was_aproponent_of
|
gptkb:Squid_Game
|
gptkbp:bfsParent
|
gptkb:Squid_Game
|
gptkbp:bfsLayer
|
5
|