gptkbp:instance_of
|
gptkb:weapons
|
gptkbp:affects
|
distinctive hum
|
gptkbp:appearance
|
blue beam
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gptkbp:armament
|
gptkb:Plasma_Rifle
|
gptkbp:associated_enemies
|
gptkb:Covenant_forces
|
gptkbp:associated_with
|
gptkb:Sentinels
|
gptkbp:barrel_type
|
infinite
|
gptkbp:characteristics
|
high accuracy
|
gptkbp:combat_role
|
support fire
|
gptkbp:counterpart
|
Plasma Cannon
|
gptkbp:cultural_impact
|
popular among fans
|
gptkbp:damage
|
energy damage
burn damage
scales with difficulty
|
gptkbp:damage_per_second
|
high
|
gptkbp:damage_resistance
|
low against vehicles
|
gptkbp:design_influence
|
inspired other sci-fi weapons
|
gptkbp:design_philosophy
|
focus on unique gameplay mechanics
|
gptkbp:designed_by
|
gptkb:Forerunners
|
gptkbp:economy
|
designed for AI use
|
gptkbp:environmental_impact
|
gptkb:none
|
gptkbp:fan_reception
|
generally positive
|
gptkbp:firing_mechanism
|
continuous beam
|
gptkbp:first_appearance
|
gptkb:Halo_2
|
gptkbp:function
|
anti-infantry weapon
|
gptkbp:game_appearance
|
gptkb:Halo:_Combat_Evolved_Anniversary
|
gptkbp:game_design
|
created by Bungie and 343 Industries
|
gptkbp:game_mechanic
|
used for suppressive fire
|
gptkbp:game_mechanics
|
used by AI enemies
|
gptkbp:game_modes
|
campaign and multiplayer
|
gptkbp:has_lore
|
part of Halo mythology
|
gptkbp:historical_significance
|
iconic weapon in Halo lore
|
https://www.w3.org/2000/01/rdf-schema#label
|
Sentinel Beam
|
gptkbp:human_interaction
|
not usable by players
|
gptkbp:influences
|
game design
|
gptkbp:is_countered_by
|
energy shields
|
gptkbp:is_effective_against
|
shields
|
gptkbp:is_found_in
|
gptkb:Halo_3
|
gptkbp:landmark
|
recognized by gamers
|
gptkbp:legacy
|
remains a staple in Halo games
|
gptkbp:merchandising
|
featured in collectibles
|
gptkbp:multiplayer
|
used in specific game modes
|
gptkbp:narrative
|
enemy weapon in story
|
gptkbp:notable_users
|
Sentinel Enforcers
|
gptkbp:origin
|
gptkb:Halo_universe
|
gptkbp:originated_in
|
remains consistent across titles
|
gptkbp:range
|
medium to long range
|
gptkbp:rate_of_fire
|
high
|
gptkbp:related_to
|
gptkb:Sentinel
|
gptkbp:speed
|
gptkb:none
instantaneous
|
gptkbp:strategic_goals
|
area denial
|
gptkbp:thematic_element
|
represents Forerunner technology
|
gptkbp:type
|
gptkb:shield
|
gptkbp:upgrades
|
gptkb:none
|
gptkbp:used_in
|
gptkb:Halo_series
|
gptkbp:user
|
gptkb:Forerunner_Sentinels
AI-controlled
|
gptkbp:visual_effects
|
gptkb:weapons
|
gptkbp:bfsParent
|
gptkb:Forerunner_weapon
|
gptkbp:bfsLayer
|
6
|