Sega's The Walking Dead: Survival Instinct

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Sega_Ring_Edge
gptkbp:art_style realistic
gptkbp:based_on gptkb:The_Walking_Dead_comic_series
The Walking Dead television series
gptkbp:composer gptkb:Darren_Korb
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:Terminal_Reality
gptkbp:engine gptkb:Infernal_Engine
gptkbp:game_engine gptkb:Infernal_Engine
gptkbp:game_features gptkb:spacecraft
gptkb:operating_system
gptkb:video_game
gptkb:museum
decision making
tutorials
resource management
boss battles
achievements
environmental storytelling
day-night cycle
dynamic weather
leaderboards
character progression
multiple endings
crafting system
inventory system
cutscenes
AI companions
difficulty settings
dialogue choices
zombie combat
enemy variety
vehicle mechanics
photo mode
save system
mod support
stealth mechanics
DLC support
cutscene viewer
gptkbp:game_length approximately 10 hours
gptkbp:game_modes single-player
gptkbp:genre gptkb:legal_case
gptkbp:main_character gptkb:Daryl_Dixon
gptkb:Merle_Dixon
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style survival horror
gptkbp:platform gptkb:Play_Station_3
gptkb:Wii_U
gptkb:Xbox_360
gptkbp:publisher gptkb:Sega
gptkbp:release_date March 15, 2013
gptkbp:release_year gptkb:2013
gptkbp:setting gptkb:The_Walking_Dead_universe
gptkbp:voice_actor gptkb:Norman_Reedus
gptkb:Michael_Rooker