gptkbp:instance_of
|
gptkb:video_game
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gptkbp:awards
|
Best Platformer
Best Handheld Game
|
gptkbp:character
|
gptkb:Amy_Rose
gptkb:Tails
gptkb:mythological_figure
gptkb:Knuckles_the_Echidna
|
gptkbp:critical_reception
|
generally positive reviews
|
gptkbp:developer
|
gptkb:Sega
developed by Dimps
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gptkbp:difficulty
|
moderate
|
gptkbp:engine
|
Sonic Advance engine
|
gptkbp:fan_base
|
Sonic fandom
|
gptkbp:features
|
gptkb:power-ups
gptkb:video_game
boss battles
special stages
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gptkbp:game_length
|
approximately 10 hours
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:gameplay
|
fast-paced
jumping mechanics
speed boosts
collecting rings
|
gptkbp:genre
|
gptkb:video_game_series
|
gptkbp:graphics
|
2 D sprite-based
|
gptkbp:has_spin_off
|
gptkb:Sonic_Advance_3
gptkb:Sonic_Rush
gptkb:Sonic_Battle
|
https://www.w3.org/2000/01/rdf-schema#label
|
Sega's Sonic Advance
|
gptkbp:in-game_currency
|
rings
|
gptkbp:in-game_items
|
invincibility
shields
extra lives
speed shoes
checkpoint markers
|
gptkbp:influenced_by
|
gptkb:Sonic_&_Knuckles
gptkb:Sonic_Adventure
gptkb:Sonic_3
gptkb:Sonic_CD
gptkb:Sonic_the_Hedgehog_(1991)
|
gptkbp:influences
|
platform genre
classic Sonic games
|
gptkbp:legacy
|
influenced future Sonic games
revived interest in 2 D platformers
|
gptkbp:multiplayer
|
competitive play
mini-games
cooperative play
|
gptkbp:platform
|
gptkb:Game_Boy_Advance
|
gptkbp:predecessor
|
gptkb:Sonic_the_Hedgehog_(2001)
|
gptkbp:publisher
|
gptkb:video_game
|
gptkbp:rating
|
83
|
gptkbp:release_date
|
2001-12-04
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:Sonic_Advance_2
|
gptkbp:series
|
gptkb:mythological_figure
|
gptkbp:setting
|
gptkb:Mobius
|
gptkbp:soundtrack
|
composed by Jun Senoue
|
gptkbp:bfsParent
|
gptkb:Sonic_All-Stars_Racing_Transformed
|
gptkbp:bfsLayer
|
7
|