Statements (101)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:faction
gptkb:tabletop_games |
gptkbp:abilities |
unique skills for each character
varied attributes |
gptkbp:adaptation |
inspired by various media
|
gptkbp:archetype |
includes various archetypes
|
gptkbp:art_style |
colorful and dynamic
|
gptkbp:associated_with |
gptkb:Underworld
gptkb:mercenaries gptkb:organized_crime gptkb:Assassin gptkb:corruption gptkb:smuggling gptkb:piracy gptkb:rebellion gptkb:crime drug trafficking espionage syndicates bounty hunting criminal activities extortion cartels illegal gambling illegal trade informants racketeering covert actions shadowy figures gang wars rackets black market criminal enterprises crime lords criminal networks mercenary groups illegal operations arms dealing criminal syndicates black market dealings underworld politics hired guns underworld bosses |
gptkbp:character_classes |
different roles
|
gptkbp:character_customization |
high level of customization
|
gptkbp:character_development |
emphasis on relationships
|
gptkbp:character_motivation |
personal and group objectives
varied personal backstories |
gptkbp:character_relationships |
dynamic and engaging
emphasis on teamwork |
gptkbp:character_type |
various archetypes
|
gptkbp:combat_system |
simple and fast-paced
|
gptkbp:community_events |
regular online events
|
gptkbp:community_support |
active online community
|
gptkbp:created_character |
playbook system
|
gptkbp:design |
Jason Tocci
|
gptkbp:economy |
designed for balanced gameplay
|
gptkbp:equipment |
various gadgets and weapons
|
gptkbp:expansion |
additional content available
|
gptkbp:fan_base |
dedicated following
|
gptkbp:focus |
narrative-driven gameplay
|
gptkbp:game_appearance |
easily adaptable to different settings
potential for video game adaptations |
gptkbp:game_awards |
nominated for several awards
|
gptkbp:game_community |
active community support
|
gptkbp:game_design |
called the ' Facilitator'
|
gptkbp:game_length |
2 to 4 hours
|
gptkbp:game_mechanics |
gptkb:Powered_by_the_Apocalypse
|
gptkbp:game_world |
customizable universe
|
gptkbp:genre |
gptkb:science_fiction
|
gptkbp:has_backstory |
detailed character backstories
|
gptkbp:has_lore |
rich lore and backstory
|
gptkbp:has_role |
varied player roles
|
https://www.w3.org/2000/01/rdf-schema#label |
Scum and Villainy
|
gptkbp:in-game_currency |
credits
|
gptkbp:influenced_artists |
inspired by classic sci-fi films
|
gptkbp:influences |
gptkb:Star_Wars
|
gptkbp:is_a_resource_for |
available online resources
|
gptkbp:is_tested_for |
extensive playtesting process
|
gptkbp:material |
rulebook and character sheets
|
gptkbp:mechanics |
collaborative storytelling
|
gptkbp:narrative |
focus on collaborative narrative
|
gptkbp:narrative_focus |
character-driven stories
|
gptkbp:notable_figures |
gptkb:Han_Solo
gptkb:Jabba_the_Hutt gptkb:Boba_Fett |
gptkbp:number_of_players |
2 to 6
|
gptkbp:parent_agency |
high level of player choice
|
gptkbp:publisher |
gptkb:Evil_Hat_Productions
|
gptkbp:release_year |
gptkb:2018
|
gptkbp:session |
can be played in various formats
episodic adventures can be one-shots or campaigns |
gptkbp:setting |
gptkb:space_opera
|
gptkbp:similar_games |
gptkb:Monster_of_the_Week
|
gptkbp:sound |
light-hearted and fun
|
gptkbp:style_of_play |
flexible and adaptable
|
gptkbp:themes |
morality and choice
|
gptkbp:uses |
two six-sided dice
|
gptkbp:bfsParent |
gptkb:Star_Wars:_X-Wing_Miniatures_Game
|
gptkbp:bfsLayer |
4
|