Sakura Wars: So Long, My Love

GPTKB entity

Statements (54)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style gptkb:anime
gptkbp:artistic_director gptkb:Toshihiro_Kawamoto
gptkbp:character_customization yes
gptkbp:character_design gptkb:Toshihiro_Kawamoto
gptkbp:combat_system mecha battles
gptkbp:community active
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Sega
gptkbp:events gptkb:seasonal_events
story events
character events
gptkbp:fan_art popular
gptkbp:fan_base dedicated
gptkbp:game_engine Sega's proprietary engine
gptkbp:game_length approximately 30 hours
gptkbp:game_mechanic gptkb:visual_novel
turn-based combat
gptkbp:genre gptkb:role-playing_game
gptkbp:has_lore rich
gptkbp:in-game_currency yes
gptkbp:influences gptkb:Japanese_culture
gptkb:theatrical_performances
steampunk
gptkbp:inspired_by gptkb:Sakura_Wars_franchise
gptkbp:localization gptkb:French
gptkb:German
English
gptkbp:main_character gptkb:Shinjiro_Taiga
gptkbp:merchandise available
gptkbp:multiplayer no
gptkbp:music_composer gptkb:Kohei_Tanaka
gptkbp:narrative_focus gptkb:action
gptkb:drama
romance
gptkbp:platform gptkb:Play_Station_2
gptkbp:players multiple endings
impact story
affect relationships
gptkbp:publisher gptkb:Sega
gptkbp:release_date 2005-04-20
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:sales over 500,000 copies
gptkbp:sequel gptkb:Sakura_Wars:_So_Long,_My_Love_-The_Movie
gptkbp:series gptkb:Sakura_Wars
gptkbp:setting gptkb:New_York_City
gptkbp:voice_actor gptkb:Kazuya_Nakai
gptkb:Yui_Horie
gptkb:Miyuki_Sawashiro
gptkb:Hikaru_Midorikawa
gptkbp:bfsParent gptkb:Sakura_Wars
gptkbp:bfsLayer 5