Sa Ga Frontier 2

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style anime-inspired
stylized
gptkbp:awards gptkb:none
gptkbp:character_classes multiple
gptkbp:character_customization gptkb:battle
gptkbp:character_development dynamic
gptkbp:combat_system gptkb:Active_Time_Battle
gptkbp:composer gptkb:Masashi_Hamauzu
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:public_square
gptkbp:difficulty variable
gptkbp:fan_base cult following
gptkbp:fighting_style strategic
gptkbp:game_engine Proprietary engine
gptkbp:game_length 30-50 hours
gptkbp:game_modes single-player
gptkbp:game_world open world
gptkbp:gameplay turn-based combat
gptkbp:genre gptkb:tabletop_role-playing_game
gptkbp:graphics 2 D sprites
gptkbp:has_lore rich backstory
https://www.w3.org/2000/01/rdf-schema#label Sa Ga Frontier 2
gptkbp:in-game_currency gptkb:Gems
gptkbp:influences gptkb:Secret_of_Mana
gptkb:Chrono_Trigger
gptkb:Final_Fantasy_series
gptkbp:inspiration gptkb:mythological_figure
gptkbp:launch_site gptkb:battle
gptkbp:localization English, French, German, Spanish
gptkbp:main_character gptkb:Farmers_Market
gptkb:Rosa
Cecile
Wil Knights
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style non-linear storytelling
gptkbp:number_of_teams affect story outcome
gptkbp:platform gptkb:Play_Station
gptkbp:predecessor gptkb:Sa_Ga_Frontier
gptkbp:publisher gptkb:public_square
gptkbp:release_date 2000-02-11
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:remake gptkb:battle
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:Sa_Ga_Frontier
gptkbp:series gptkb:Sa_Ga
gptkbp:setting gptkb:Magic:_The_Gathering_set
gptkbp:skills Free-form skill acquisition
gptkbp:themes gptkb:TV_series
gptkb:betrayal
gptkb:Community_Center
gptkb:war
redemption
gptkbp:voice_actor gptkb:Japanese
gptkbp:bfsParent gptkb:Sa_Ga
gptkb:Masashi_Hamauzu
gptkb:Sa_Ga_series
gptkbp:bfsLayer 4