gptkbp:instance_of
|
gptkb:watch
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Power_Rangers_x_Street_Fighter
|
gptkbp:adapted_into
|
gptkb:mobile_application
fan art
various media
|
gptkbp:convicted_of
|
quarter-circle forward motion
|
gptkbp:has_impact_on
|
anti-air
|
gptkbp:has_variants
|
gptkb:EX_Shoryuken
|
https://www.w3.org/2000/01/rdf-schema#label
|
Ryu's Shoryuken
|
gptkbp:is_a
|
dragon punch
|
gptkbp:is_associated_with
|
gptkb:Ryu
Street Fighter lore
Ryu's rivalry with Ken
|
gptkbp:is_available_in
|
multiple Street Fighter titles
|
gptkbp:is_cited_in
|
game design discussions
|
gptkbp:is_considered_as
|
a classic move
a fundamental technique
a game-changer move
a comeback tool
a must-learn move
|
gptkbp:is_countered_by
|
throws
projectile attacks
|
gptkbp:is_discussed_in
|
game reviews
gaming forums
|
gptkbp:is_effective_against
|
gptkb:faction
jumping opponents
|
gptkbp:is_featured_in
|
gptkb:anime_adaptations
gptkb:Street_Fighter_series
gptkb:sports_event
gptkb:item
|
gptkbp:is_influential_in
|
game design
|
gptkbp:is_known_for
|
high damage
|
gptkbp:is_often_depicted_as
|
other characters
gameplay videos
|
gptkbp:is_part_of
|
Ryu's identity
Ryu's legacy
Ryu's character arc
Ryu's move set
Ryu's competitive strategy
Ryu's fighting style
Ryu's iconic status
Ryu's character design
Ryu's gameplay mechanics
Ryu's training regimen
|
gptkbp:is_popular_in
|
gptkb:sports_event
|
gptkbp:is_recognized_by
|
gptkb:award
gptkb:video_game_series
a cultural icon
|
gptkbp:is_recognized_for
|
its simplicity
|
gptkbp:is_used_by
|
gptkb:Ryu
|
gptkbp:is_used_in
|
gptkb:sports_event
crossovers
training modes
combos
speedruns
character matchups
character showcases
|
gptkbp:is_used_to
|
punish mistakes
zone opponents
|
gptkbp:landmark
|
fighting games
|
gptkbp:origin
|
gptkb:Street_Fighter_II
|
gptkbp:performed_by
|
input command
|
gptkbp:requires
|
meter for EX version
|