Statements (66)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:community |
Active
|
gptkbp:critical_reception |
Positive
|
gptkbp:developer |
gptkb:Chris_Sawyer
|
gptkbp:expansion_pack |
gptkb:Time_Twister
Wacky Worlds |
gptkbp:fan_base |
Dedicated community
|
gptkbp:first_released |
gptkb:2002
|
gptkbp:game_engine |
2 D graphics engine
|
gptkbp:game_features |
gptkb:Research_and_development
gptkb:Special_events gptkb:Marketing_campaigns Financial reports Seasonal events Themed areas Ride safety inspections Theming options Landscaping tools Park expansion options Custom scenery Park layout planning Ride construction Park ratings Park aesthetics Park management tools Ride maintenance Attraction design challenges Attraction popularity tracking Customizable roller coasters Guest behavior simulation Guest demographics Guest feedback system Guest happiness metrics Guest interactions Park layout challenges Park staff roles Ride customization options Ride popularity metrics Ride statistics Ride types Scenarios with objectives |
gptkbp:game_modes |
Scenario mode
Freeform mode |
gptkbp:gameplay |
Building roller coasters
|
gptkbp:genre |
gptkb:simulation
|
gptkbp:graphics |
2 D sprites
|
https://www.w3.org/2000/01/rdf-schema#label |
Roller Coaster Tycoon 2
|
gptkbp:human_interaction |
Staff management
Customer satisfaction Designing attractions Managing park finances |
gptkbp:influenced |
Theme park simulation games
|
gptkbp:influenced_by |
gptkb:Roller_Coaster_Tycoon
|
gptkbp:mode |
Single-player
|
gptkbp:multiplayer |
No
|
gptkbp:platform |
gptkb:Microsoft_Windows
|
gptkbp:publisher |
gptkb:Atari
|
gptkbp:release_date |
2002-09-30
|
gptkbp:sales |
Over 1 million copies
|
gptkbp:sequel |
gptkb:Roller_Coaster_Tycoon
|
gptkbp:setting |
gptkb:amusement_park
|
gptkbp:soundtrack |
Original music
|
gptkbp:successor |
gptkb:Roller_Coaster_Tycoon_3
|
gptkbp:user_interface |
Point-and-click
|
gptkbp:bfsParent |
gptkb:Roller_Coaster_Tycoon
|
gptkbp:bfsLayer |
5
|