Rogue Warrior: Red Cell

GPTKB entity

Statements (66)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 7
gptkbp:bfsParent gptkb:Rogue_Warrior_series
gptkbp:based_on novel by Richard Marcinko
gptkbp:character_customization gptkb:stock_market_index
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:Zombie_Studios
gptkbp:engine gptkb:Unreal_Engine_3
gptkbp:fighting_style close-quarters combat
gptkbp:game_length approximately 6 hours
varies by player skill
gptkbp:game_mechanics gptkb:currency
team coordination
upgrades
melee combat
environmental hazards
health regeneration
environmental interactions
tactical planning
co-op gameplay
vehicle usage
difficulty levels
unlockable content
sniping
mission objectives
stealth kills
story-driven missions
enemy variety
cover system
weapon variety
mission replayability
skill progression
dynamic missions
checkpoint system
enemy detection
perks
reload mechanics
sprint mechanic
explosives usage
dynamic cover
gptkbp:game_modes single-player
multiplayer
gptkbp:gameplay tactical shooter
gptkbp:genre gptkb:legal_case
gptkbp:graphics realistic graphics
gptkbp:intelligence enemy AI
gptkbp:main_character gptkb:Richard_Marcinko_Jr.
gptkbp:multiplayer voice chat
leaderboards
free-for-all
lobbies
team deathmatch
capture the flag
gptkbp:narrative_style gptkb:military_operation
gptkbp:platform gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:publisher gptkb:Majesco_Entertainment
gptkbp:rating M for Mature
gptkbp:release_date November 2009
gptkbp:release_platform digital distribution
gptkbp:release_year gptkb:2009
gptkbp:series gptkb:Rogue_Warrior
gptkbp:setting gptkb:Monarch
gptkbp:soundtrack gptkb:musical
gptkbp:stealth_features included